Ever since logging in after the maintenance/launch of the Feywild patch last Thursday when I click on the link to start Neverwinter it now takes 4-minutes and 30 seconds to reach just the character select screen. Ever since before the official launch of Neverwinter until last Thursday it used to take me 35-45 seconds from clicking the shortcut to BE IN THE GAME...
The delay is still happening after today's patch. Is this something you are aware of and looking into solving? It's VERY annoying.
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shade53713Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 1Arc User
Ever since logging in after the maintenance/launch of the Feywild patch last Thursday When I click on the link to start Neverwinter it now takes 4-minutes and 30 seconds to reach just the character select screen. Ever since before the official launch of Neverwinter until last Thursday it used to take me 35-45 seconds from clicking the shortcut to BE IN THE GAME...
The delay is still happening after today's patch. Is this something you are aware of and looking into to? It's VERY annoying.
I'm having the same issue. I just came back to the game to give it another chance after having problems and I can't say I'm impressed.
I see you fixed the Devote Cleric bugged set bonus, but the CW set bonus is still UNFIXED. But anyway... those patchnotes are kinda lame, let me tell you.
I was expecting a FIX on flame strike, which doesen't crit anymore and forgemasters flame, which has had it's healing reduced.
If they were intentional changes (a.k.a. nerfing and already nerfed class) I can't recall reading those in the previous patchnotes.
If they were unintended changes (a.k.a. you break everything you touch) I can't see you fixing those ASAP (like in these patchnotes). No... of course not. Why would you, right?
I don't know what you guys are playing to, but the Devoted Cleric population is beggining to get real pissed so I suggest you guys do something about it ASAP and stop the ridiculous nerfs and the ninja-nerfs. Instead of nerfing us further, which doesen't serve any other purpose other than diminishing the already scarce DC population, do us a favor and fix the bugs that have been present since like... open beta?? And boost some of those worthless skills and feats nobody ever uses. Give us a break and start doing your job properly.
started with had the missing tiles and people video problem> looked in known issues thread> did suggestion. change setting to 9e/11> game worked ok
logged off, every time I try to log in now. I get booted just before character list
updated video driver- tried logging in
error detected with game> verify files> play> booted just before character screen
same error message as first page.
congratulations your fix from known issues thread,seems to have broken it.
Ticket sent in asking for someone to log in from their side and change the settings back
Dread Vault : Tebntacles hitting even though no where near the intended area of their attack
Malabog castle : end boss dragon also hitting outside the intended attack area ( was a bit closer to attack area in malabog than dread vault, dread vaults rediculouse, tentacles just seem to hit anyone withing attacking range doesnt mater if they are surrounding tentacle)
Issues with not being able to see enemies and environment far away on some maps such as Saving Honor should be resolved.
Foundry
Teleporters should no longer be dropping players in unexpected locations.
The pregenerated Farmlands map 1 should now have an appropriate amount of trees populating its countryside again.
Stability
Several client crashes have been resolved.
Systems and Items
Great Weapon Fighter: Unstoppable should no longer turn off prematurely when Determination is gained.
Cleric: Miracle Healer Set: Resolved issue with the DoT effect being reapplied more often than expected.
Potion of Red Cap Slaying Potion: Can now be properly purchased from the New Sharandar Bounty Vendors for Fomorian Concoctions.
Gilded Spider Mount should now be in the Wondrous Bazaar.
Dragon's attacks should now properly hit their designated targets instead of appearing to land in one area but hit another.
Profession assets should not longer be consumed unexpectedly in some cases.
This is not a fix,my gwf,isn't working properly,the game still crashes,and now upon entering some foundry's the world is gone and I have to map out,i do know how hard it is to change code,it can effect other things,so how about-just go back to how it was,change the things only for the pvp side.
seems all boss's attack area's are a screwed up, i actually failed Dv normal other day ( i know shameing ) pre patch i could duo easy with no healer just plain dps, 30 mins my life waste there
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nomminguzMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 18Arc User
edited August 2013
so... 900mb patch, for this?
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sutekhoneMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 30Arc User
[*]Profession assets should not longer be consumed unexpectedly in some cases
I lost 7 Adventurers due to this bug (as have many others). Any idea when I will get these back? Made a ticket but we know how often lost item tickets are answered...
At least they're trying their best to solve the problem. Trust me, in Raiderz, no one dares to fix any problems in game. Also, I'm experiencing this problems too. So, just give them time.
i can say that the lag and crash issue i experience have significantly reduced though it is still there. gone from unbearable to kinda playable now. thanks cryptic we know you can still improve gameplay quality.
Final boss of malabog's castle is still bugged, the aoe radius is way bigger than the red area shows and the breath attack can kill you from 5 meters away.
No longer playing NW
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rofehrMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 22Arc User
edited August 2013
So we can say back to beta or better alpha :mad:
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piotrek81Member, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
edited August 2013
You're overreacting...have some more patience. Devs trying to do best they can do. I have played most of MMO's and barely see devs talk on any forums and weekly patches. Bugs just happen..deal with it. Still game is fun!!!
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rofehrMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 22Arc User
You're overreacting...have some more patience. Devs trying to do best they can do. I have played most of MMO's and barely see devs talk on any forums and weekly patches. Bugs just happen..deal with it. Still game is fun!!!
Why always came new bugs in parts who already works.
Example auction house, sorting button?
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lysendrosMember, Neverwinter Beta UsersPosts: 8Arc User
edited August 2013
No, it's not acceptable.
There's no excuse, I'm wondering if the developers check their content thoroughly before launching it, because there are ALWAYS bugs.
Foundry editing is still not allowed; When will this be fixed? I'm behind schedule by three or four days now with this latest Foundry quest, and I'm not waiting weeks to get back in to edit.
No, it's not acceptable.
There's no excuse, I'm wondering if the developers check their content thoroughly before launching it, because there are ALWAYS bugs.
Foundry editing is still not allowed; When will this be fixed? I'm behind schedule by three or four days now with this latest Foundry quest, and I'm not waiting weeks to get back in to edit.
i think the devs know about all these problems, its just a business decision when and what to publish
the devs are incompetent in managing the code though with old bugs reappearing after bigger patches
overall i came to the conclusion that this game is not worth spending time on
started with had the missing tiles and people video problem> looked in known issues thread> did suggestion. change setting to 9e/11> game worked ok
logged off, every time I try to log in now. I get booted just before character list
updated video driver- tried logging in
error detected with game> verify files> play> booted just before character screen
same error message as first page.
congratulations your fix from known issues thread,seems to have broken it.
Ticket sent in asking for someone to log in from their side and change the settings back
Comments
http://www.romulanstarempire.com/
Game still crashes all the time.
The delay is still happening after today's patch. Is this something you are aware of and looking into solving? It's VERY annoying.
I'm having the same issue. I just came back to the game to give it another chance after having problems and I can't say I'm impressed.
I was expecting a FIX on flame strike, which doesen't crit anymore and forgemasters flame, which has had it's healing reduced.
If they were intentional changes (a.k.a. nerfing and already nerfed class) I can't recall reading those in the previous patchnotes.
If they were unintended changes (a.k.a. you break everything you touch) I can't see you fixing those ASAP (like in these patchnotes). No... of course not. Why would you, right?
I don't know what you guys are playing to, but the Devoted Cleric population is beggining to get real pissed so I suggest you guys do something about it ASAP and stop the ridiculous nerfs and the ninja-nerfs. Instead of nerfing us further, which doesen't serve any other purpose other than diminishing the already scarce DC population, do us a favor and fix the bugs that have been present since like... open beta?? And boost some of those worthless skills and feats nobody ever uses. Give us a break and start doing your job properly.
I want this class in NW.
logged off, every time I try to log in now. I get booted just before character list
updated video driver- tried logging in
error detected with game> verify files> play> booted just before character screen
same error message as first page.
congratulations your fix from known issues thread,seems to have broken it.
Ticket sent in asking for someone to log in from their side and change the settings back
Get the Forums Enhancement Extension!
i am afraid to log in now....
everything is so slow
takes 30-45 seconds for say the auction to even start loading after clicking the gavel icon on the toolbar
delayed reactions to combat commands
buttons not recognizing the cursor is on the for several seconds
etc
Malabog castle : end boss dragon also hitting outside the intended attack area ( was a bit closer to attack area in malabog than dread vault, dread vaults rediculouse, tentacles just seem to hit anyone withing attacking range doesnt mater if they are surrounding tentacle)
This is not a fix,my gwf,isn't working properly,the game still crashes,and now upon entering some foundry's the world is gone and I have to map out,i do know how hard it is to change code,it can effect other things,so how about-just go back to how it was,change the things only for the pvp side.
Crescendo still not CC Immune same with Spinning Strike.
GWF Unstoppable activation glitch still not fixed.
I lost 7 Adventurers due to this bug (as have many others). Any idea when I will get these back? Made a ticket but we know how often lost item tickets are answered...
Why always came new bugs in parts who already works.
Example auction house, sorting button?
There's no excuse, I'm wondering if the developers check their content thoroughly before launching it, because there are ALWAYS bugs.
Foundry editing is still not allowed; When will this be fixed? I'm behind schedule by three or four days now with this latest Foundry quest, and I'm not waiting weeks to get back in to edit.
i think the devs know about all these problems, its just a business decision when and what to publish
the devs are incompetent in managing the code though with old bugs reappearing after bigger patches
overall i came to the conclusion that this game is not worth spending time on
Le Prix de la Fierte est 7 Milliards de Morts.
uninstalled game(not kidding)
and reinstalled it
It now works.
bad news is, i now have ARC
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