So my guildies and I have been sieging frequently for the past 3 days since it came out, we enjoy the combat and other features along with being able to do it as one guild.
The following MIGHT be an exploit, if not it's most likely a bug. Some depots (specifically the crates) just go randomly immune for a very long time (last one top right depot was immune for 25 minutes) with absolutely NO enemy players around OR npc's. We snooped around trying to find a sneaky rogue perhaps, or a good hiding spot since the range of the immunity is ridiculous. This happened on two lanes, eventually resulting in our loss since we couldn't capture neither even if we wanted to.
We have only noticed such a thing today, after the patch (did not happen to us before).
We have noticed NPC's going randomly immune for a short period of time as well, or engineers freezing all of a sudden.
Anyone else noticed anything of the sort?
@strumslinger
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/10char
There were no enemy players around and we took care of the NPCs fairly quickly whenever they appear. Seems like a bug or possible exploit if to immunity window could be triggered.
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance