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Siege crates immune for no reason?

rinat114rinat114 Member Posts: 913 Arc User
edited September 2015 in Player Feedback (PC)
So my guildies and I have been sieging frequently for the past 3 days since it came out, we enjoy the combat and other features along with being able to do it as one guild.

The following MIGHT be an exploit, if not it's most likely a bug. Some depots (specifically the crates) just go randomly immune for a very long time (last one top right depot was immune for 25 minutes) with absolutely NO enemy players around OR npc's. We snooped around trying to find a sneaky rogue perhaps, or a good hiding spot since the range of the immunity is ridiculous. This happened on two lanes, eventually resulting in our loss since we couldn't capture neither even if we wanted to.

We have only noticed such a thing today, after the patch (did not happen to us before).

We have noticed NPC's going randomly immune for a short period of time as well, or engineers freezing all of a sudden.

Anyone else noticed anything of the sort?

@strumslinger
Post edited by rinat114 on

Comments

  • dodgododgo Member, NW M9 Playtest Posts: 870 Arc User
    plus 1

    /10char
  • cloudius1978cloudius1978 Member Posts: 292 Arc User
    Experienced the same thing. We a few of us attacked the crates for a couple minutes but the HP didn't moved abit.

    There were no enemy players around and we took care of the NPCs fairly quickly whenever they appear. Seems like a bug or possible exploit if to immunity window could be triggered.
  • dextructoiddextructoid Member, NW_CrypticDev, Cryptic Developer Posts: 26 Cryptic Developer
    Thanks for calling this out. I took another look at the depot AI and found a bug where it could become permanently immune to damage under the right conditions. Should be a fix incoming soon.
  • rinat114rinat114 Member Posts: 913 Arc User

    Thanks for calling this out. I took another look at the depot AI and found a bug where it could become permanently immune to damage under the right conditions. Should be a fix incoming soon.

    Thank you for the response! There's also an issue when depots literally disappear (the crates themselves), cannot be interacted with and as a result premanently belong to one of the teams.
  • dodgododgo Member, NW M9 Playtest Posts: 870 Arc User
    i noticed a paladin iron cross circle on the ground on one and no paly in site.. made crates immune. also someone said trs ccan "shadowslip" (dunno exact encounter) and bug catapults. have to say that seige is a great v1.0 release though
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