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cool. I've been noticing a bit of lag in tiamat /wod around night time (roughly 10 pm est) Granted, more people are on around that time too, but it's still annoying bouncing around tiamat when I haven't hit any buttons.. lol
One more thing, is it true that DC'S Astral shield is causing problems in tiamat, or is it people using this as an excuse?
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zephyriahMember, NW M9 PlaytestPosts: 2,980Arc User
cool. I've been noticing a bit of lag in tiamat /wod around night time (roughly 10 pm est) Granted, more people are on around that time too, but it's still annoying bouncing around tiamat when I haven't hit any buttons.. lol
One more thing, is it true that DC'S Astral shield is causing problems in tiamat, or is it people using this as an excuse?
I haven't seen it. Today is the only day I have experienced lag in Tiamat and I reset my Xbox daily.
I suspect players are just parroting a response. Players have read that astral shield caused lag on PC, not understanding that it was the interaction of AS with Burning Guidance. We don't have Burning Guidance. We can't have the same issue.
The other comments I've read is that it takes up graphic resources with all the little healing "plus signs". I suppose it is possible, but as I said, I haven't seen it. My question would be how are they determining that is the problem and not the 20 other effects going off?
Today for the first time I had a bug or something in which basically when I get into tiamat I Rubber band constantly to the spawn and cant leave then randomly it kills me or places off the edge of the map. When I leave tiamat it goes away though and I have 0 issues with neverwinter.
Comments
One more thing, is it true that DC'S Astral shield is causing problems in tiamat, or is it people using this as an excuse?
I haven't seen it. Today is the only day I have experienced lag in Tiamat and I reset my Xbox daily.
I suspect players are just parroting a response. Players have read that astral shield caused lag on PC, not understanding that it was the interaction of AS with Burning Guidance. We don't have Burning Guidance. We can't have the same issue.
The other comments I've read is that it takes up graphic resources with all the little healing "plus signs". I suppose it is possible, but as I said, I haven't seen it. My question would be how are they determining that is the problem and not the 20 other effects going off?