We're approaching the 5th Anniversary of Module 7 Strongholds, which was released August 11, 2015. While this module was no doubt extremely grindy, and for many guilds it still is, there are now prob… (View Post)
Mod19 is less than 2 weeks away, which is great. New content is generally always a good thing. The problem that always arises when new content is released is that people stop doing older content. Tha… (View Post)
Here's a few ideas I've had: Fluid Armor With this armor you'd have your standard base stats (Combined Rating, Power, Defense, Hit Points), but after that the stats will be up to you, at a cost. Just… (View Post)
After months of practice and too many hours to count spent practicing the mechanics, VA has finally completed ToMM as a guild! Super excited and proud of our guildies who didn't get tired of the slow… (View Post)
With Hell Pit returning, figured this would be a good time to bring this up. The Overload Enchantments available thru the vendor should have a recharge ability. 10 hours of combat time goes quite fas… (View Post)