Players will sacrifice 25% incoming healing to get 5% more damage, yet I still can't convince them to briefly enter the Pillar of Power to get 5% more damage for free :weary: (View Post)
There's a rune debuff in Expeditions that reduces incoming healing well below 0%, so I would assume this piece of gear would produce a similar effect. What I find remarkable is the huge number involv… (View Post)