I run my REDQ/RTQ only with randoms. Every time. Maybe ~3% of all my runs was friend-only = 0,000000% problems. But with randoms (most often new players) I play what is needed tank/heal. I know the p… (View Post)
Stopped reading. So rebalance was a fail. I tell here there is no need for tanks in most content, you confirm. And I always thought new money comes from new customers. Now I learn they have them not … (View Post)
1.) Only because I am able to do it, does not mean it can be done by everyone. It was easy to me, but demand this from everyone is not realistic and the game would be a tomb in a month. I play tanks … (View Post)
The very good healers do not overheal, you need much experience and know how much damage an enemy will deal and kill/or not kill the friendly target. To speak with Wilbur speech, it is doable. On top… (View Post)
I manipulate facts? Me? Shield is 40% HP (15 seconds regen, 2,6% HP per second). The advantage of healing versus Oathkeeper is more than 2,6% HP per second ST, Blink/Soulstate = 100% DR on top of tha… (View Post)