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What is the Arc Client?
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  • Completely agree with both of these points. In general, the fact that there are no real diminishing returns to crowd control in PvP is ridiculous. As far as CWs go, their control is out of control. It's the same thing over and over again - stunlock followed by heavy single target DPS and a very fast death. I'm not a…
  • If it's DPS based then that's pretty poor design as support classes and builds not optimally built for PvE are going to lose out.
  • Clearly, you didn't read the module patch notes. There are new artifacts now - belts and class specific weapons (three types for each class with each weapon modifying a different at will power). These artifacts use items for refinement - common, uncommon, rare, epic etc. - all give refining points. The rarer the item, the…
  • As far as healing depression goes, that just means it functions the way all other armor does in PvP - so I don't see that as a significant downside to the Profound armor set. But the ICD - how does that work and is it unique to Profound? Just trying to understand so that I don't invest in Profound needlessly (though - tbh…
  • How was profound armor nerfed? Just curious as about to start buying it. Thanks.
  • Bard's my first choice. Buffing, cc, some healing and a little but if melee to boot. After that, the druid please.
  • Having problems as well at the initial login page. Keep getting the "unable to authenticate" message.
  • Well, it's kind of silly that the game released with limited weapon choices to begin with. There should be maces, hammers and axes for GFs to use and TRs should have short swords and rapiers. I know that the first module will rectify that with new professions, but I'm going to bet that the new "weapons" will be purely…
  • It'll be a Ranger first of all since few classes are as iconic in DnD (and neither the Warlock or Druid for that matter rival the Ranger in this regard). Also, it'll be the Archer Ranger as opposed to the the Two Blade Ranger - bows are missing from the game right now and we already have one dual-wielding class at the…
  • The price of zen is a huge problem. Most items are seriously overpriced (though mounts are reasonable curiously as you unlock it for all toons). That aside, I want to see more classes released on a slow, but relatively steady basis - a couple a year. Iconic classes the game needs - ranger, druid, bard, monk. More paragon…
  • I'd favor the devs doing one of two things - either allow a skirmish to scale or (and possibly a better solution) implement a sidekick solution for all skirmishes and dungeons that you've out-leveled. Sidekicking should be one way - you can sidekick down, but not sidekick up.