Is there any reason why DCs only have 1 encounter that generates divinity but the OP has 2 encounters that generates divinity? Also as to the healing issue of OPs being better healers then SW and DCs and the complaints of overshields perhaps one way of making each healer unique would be as follows: Change divine shalter to…
Tanks hold aggro just fine as long as they use the right encounters and at wills. Only time they can't get aggro back easily is if they die part way through a fight.
Please can you also update the Artifact Journals from Tales of Old events from til 150 to til 300 since you have already updated the artifact neck and belt from the same event to til 980? Thanks.
With the TI nerf that's coming up which will not likely change from our past experience with Cryptic, how then does further nerfing AC power share help the already hard pressed DOs to switch over to AC if they decided to do so? It will be even less likely that they will be wanted for group play if power share is nerfed. AA…
I bought them to balance out my toon stats to prepare for the Ioun stone. Replaced Prosperity insignias for Dominance ones since I will gain 20k HP from the defence slot by using a rank 14 Empowered Runestone.
Runestones placed on augments does not add any stats. Rank 14 enchants only adds 176 stats rather then 1k stats in equipment slots on pets. The stats on equipment seems to adds up correctly.
Can I ask why the stats on the Vivified gear that is fully charged have been nerfed compared to the ones on the live server? A lot of people put a lot of work in obtaining and restoring those gear. The new mastercraft gear have the same total stats as the current fully charged Vivified gear on live.
FEEDBACK: Divine Bastion of Health This spell now heals for half the normal version(around 2000 heal). This makes the spell rather useless. It seems you want us to spam Divine 3 times then use the Empowered charge to cast the normal version. This is a "HORRIBLE" idea. This game is fast paced and your party as well as the…
Can I just point out that Foresight gives 6% DR and when it is feated it gives 5% DEFENCE to all party members not DR. Please don't overstate the feat as it gives false impression to the Devs. Thanks.