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What is the Arc Client?
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  • Does the OP have his power points posted somewhere (Screenshot)? I'm leveling an alt cw and would love someone to hold my hand even more! hah
  • If only a respec was reasonable, I'd love to try out the other feat trees. The progression in the rogue community was pretty typical (myself included). 1. "Hey look, crit spec. I bet it's beast" 2. "Hi guys, wuts best feat spec" 1. "I went crit" 2. "Ok, looks good to me" Repeat that over and over, and make people pay out…
  • TL DR please
  • I usually use lashing for the first time after my first DF chain because of the increased crit severity (both 1DF and 1 Lashing under my first stealth). Once I get 5 stacks, then I use lashing on cooldown.
  • FOR THE LOVE OF LLOTH SAY PVP OR PVE, BE SPECIFIC or be useless
  • Nice dye xantris....is that black? Also updated my look:
  • Can I get a hellyeah! from those in the audience who just want: 1. Delve chests to work at all 2. Servers not to crash or come down during delve 3. Delves extended if point 2 is in effect
  • GWF preferred over a rogue? Wow, I've has the exact opposite experience. This game isn't so much about killing adds, as managing them u til your TRs can burst the boss. What I've seen is groups taking rogues, cws, and clerics, and leaving fighters behind
  • Anyone have a char with the unicorn or drake seal chest?
  • Check Casias post on page 7 here http://nw-forum.perfectworld.com/showthread.php?161131-Rogue-Dex-or-Str/page7 According to their math, 1dex is a. 54 percent damage increase, while 1str is .9. I'm still trying to gather intell, but once I get Act, I'll run some tests on my current str/Dex build and then try out str/cha
  • Can you account for the fact that crit has synergy with the executioner tree? Upon crit, one of your next attacks gets 30% of your crit severity added to it. 25% crit severity with stealth, 10% more after a shocking execution. Also, how does CHA compare to DEX? If you assume a rogue goes STR primary, then should they…
  • Wow, some significant info there. I think many rogues, myself included, are stacking power. Looks like I'll take a look at apen and recovery a bit more. I had no idea Armor Pen worked that way, great to know...
  • Yeah, I agree that the 10% threat reduction is useless, so we might as well take shocking execution feats... What is your current ability score? I'm wondering if anyone has tried STR/CHA, while leaving Dex around 18-20
  • So are you saying you're STR max, with CHA as your secondary?
  • Many green helms from 40-60 are the "ninja like mask" instead of the zorro hat. Just try a few on.
  • I really want to like and use shocking execution... I really do, but you can do EVERYTHING shocking execution does, with Lurkers and some burst abilities. LA > Stealth > Lashing will always crit, and often does more than shocking execution. Even if it falls short, you are still buffed 60% for a dazing strike, blitz, and a…
  • Dont be ridiculous.. If you really believe that, you're the perfect customer for this game. Ideas were drummed up here http://nw-forum.perfectworld.com/showthread.php?215081-ADDS-in-Dungeons-Example-Dev-Convo&highlight=Adds.
  • If this is true (that it was 5 bleeds per rogue), then this is a significant nerf, at least in terms of 2 rogue strats.
  • I love those suggestions. Lots of good ideas in this thread. That floor collapsing one is awesome. Reminds me of a fight in EQ2 that was on a giant grid with sections of the floor that would fall away.
  • DONT buy this logic...please! Not everyone NEEDS to be 10000% effective on EVERY fight. That is my point. Some fights can emphasize some roles over others, and just by doing that, you'll get more variation. And here is the kicker....you'll still need every role to progress through the dungeon. I love good add fights. I…
  • Fair enough, I concede that controlling bosses is difficult to balance. I guess one final point about CW's role is this... As a rogue, I change up to 2 encounter powers, and 1 daily throughout a dungeon. I try to optimize what I can to be the most useful. Sometimes, its more aoe. Sometimes, its more burst. Other times, it…
  • Dev1: Lets do raids, guys! Dev2: Awesome! I've got the perfect idea for an encounter....one trillion adds! Dev3: Why make a trillion when we could make....millions? Dev1: A million adds it is! Anyway, I do hope raids are as you suggest banicks
  • They require that you learn an encounter, execute a plan as a team, and that you stay on your game. You say adds make encounters less predictable? WHAT!? I know EXACTLY how each fight in this game will play out. It's the same, just as rachel pointed out, because "each role needs to be fulfilled every fight," therefore, you…
  • Also for rachel: Ok, here was 30 seconds of brainstorming. Disables: Someone gets affected by a bind (frozen, chains, web, etc). You must break contact with the boss to free your comrade Affliction: Someone gets afflicted by poison, quick isolate that teammate so it doesn’t spread Timed Dodge: There’s a red circle that…
  • Here is what I would do differently: 1. Not make every fight a copy from the last 2. Realize that making a few fights about the BOSS, and not about adds, does not threaten control wizards or gwfs. Why? Because OTHER fights in THAT DUNGEON, will require their skills. 3. I'm a rogue. There are times in the dungeon where…
  • I mean no offense, but you lack both imagination and experience it seems. There are hundreds of ways to make encounters difficult without add spawns. I started typing them out, but realized how long that would take. In my experience, both eq1 and eq2 were excellent at making difficult fights without addspawn, and even when…
  • He already said that he isn't using average AOE abilities to pad his DPS meter. He would probably do more DPS by spamming blitz and whril of blades on nonboss encounters, but as he points out, he crafted his rogue for max single target damage. How would you suggest making this a "top DPS build for TR endgame"?