Remorhaz disappears and doesn't come back during master expedition. Why not just make us restart the expedition and not lose a daily run since most issues we would have like broken issues or getting disconnected aren't our fault.
Since now that we are going to have trouble getting the stats we need to max them out with the 1000 to 1% how about more options in stats we get since getting both crit and combat advantage is a waste since you can't max them both so any stats that are to low give nothing which could end up both if we aren't getting high…
If you are going to make it so we can't cap all our our stats it would be nice to have options on the paladin gear so we can choose the stats we want and aren't stuck with what you want us to have. The Protege's helms both have crit on them and if I want to go combat advantage I don't get this choice which makes it harder…
When I do the easiest heroic encounters in the stronghold they go fine soloing, but running them in other areas where we get scaled to lvl 70 I get crushed. They need to be made playable for solo play or running content becomes more work trying to find groups all the time than it should be to just go do them.
I'm having issues with my companion (con artist) not staying with me or able to follow me. few times he got stuck in stone walls, but he seems to go in other directions or just can't get to where I am unless I resummon him. doesn't help as a paladin with the big drop in damage and being slow so I can't get away from groups…
The changes made in the Friday update make play way better since I was getting 1 shot by random mobs in several areas using my shield before it, and after can run those same areas without the shield and only take small damage to be able to attack. Feats are pretty much pointless going from what we had with powers that…