Entry 3: Friendly NPCs Who Participate in Combat. My story involves some of the wedding party following your character into the next scene, and lending a hand with the adventuring. Thanks to some of the wonderful information I've been browsing through in this subforum, I already knew that I could set up friendly NPCs who…
Thanks guys! Entry 2: Positioning Things in Complex, Multi-Level Maps I populated my Swanky Noble Wedding with the needed NPCs. A bit time consuming but not difficult, but I wish we could change the colors on the costumes of "pre-made" NPCs. For example, the "Merchant Human." Why can't I change the color of his hat, for…
I'd like to be able to "group" objects together, so that if you change the rotation or position of one item, it will automatically apply that change across the entire group. This would be good for something like a couple of partitions you've put together as a wall, for example.