We played 3.5 in the Forgotten realms with darkfantasy flavour. But it realy doesnt matter because , this is not real D&D or any kind of roleplay this is an mmorpg (action combat). But sure i can understand owning a pet , if the player realy feels the connection between the animal and him/herself. Devote time , patience…
I dont see how does it have any D&D feel , players never rolled with npc's attached to themselfs all the time. Expect pet classes. Ye from time to time some npc's joined the party to guide them or fight by their side, but they did it for poruse and after that was served they left off to live their own life. On pen/paper…
You guys just realy doesn't get it, nevermind haven't expected much. How can you force pets in a DnD mmo srsly? But if we just look at the number crunching the system clearly forcing you to do it. Open youre eyes ppl, dont say its not forcing coz it is!! At the end of the day its still beta they hopefully will come up with…
Im not puttung 200d on blind bet. Give me a key and i'll test it out myself for sure! :D But it wont likely to happen So may you share your insight on the topic? But im clearly not touting at all its just common sense, if you use pet you get +stuff if you dont you aint got nothing, chars without pet = gimped
Im not saying they should dismiss pet's for good at once or whatever. If someone wanna use pet use it i dont care! I just doesnt want to suffer a disadvantage if i doesnt wanna use one!
Even if they give you minor advantage its still an advantage and still forcing you to use them. Just make them noncombat or dont allow them in pvp/high end content pve. Idont know just do someting about the issue!
As it stands now the game actially forcing you to use pets , and forcing players to do something they doesnt want to do is quite a stupid move from cryptic so far. And yes they are forcing you, before you say: "nonononono just doenst use them than!" They give you SIGNIFICANT comat advantage. Some pets are tanking , ccing ,…