I've been playing the game since beta, and that's when I capped more characters. After realizing how fun it was, I immediately bought Hero of the North, and leveled more characters to get one of every class. It stayed that way for a while, with things being fun and interesting. Then you gave us the chore of leveling past…
I really like the ideas in this thread. I love the thought of high-defensive support for the party and the close-range buffs to benefit melee players. That would make the paladin class a fantastic asset. I, for one, know that I would spend the majority of my time on my paladin character because it suits my favored way to…
The only real immediate arcane class I see us needing is Sorcerer. Druid doesn't seem like it'd be all that necessary in the game at the moment, but would be much better if there were a party size of larger than five. Primal classes have never been quite as relevant as divine/arcane/martial. I know they should be, but I'm…
Neverwinter is, by far, one of the most fun MMOs I've ever played. I feel the classes that are in the game are done very well. However, since it's a D&D MMO, I've really wanted to bring in my favored characters from tabletop. Most of the time that goes over pretty well, I can adapt them as I need and though I don't have…
I've played through these areas 4-5 times each, and I still consider taking the unique appearance gear and transmuting my epic gear to it on some of my characters... It would be fantastic if they would make epic versions of the unique gear. If there were slight texture/model changes signifying more power or wear on the…