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What is the Arc Client?
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  • the Feast of the Moon and the Reign of Misrule.
  • pvp its flourish, indomitable, takedown. You can pretty much take out a TR or CW if you have cresendo up without being hit, granted you get crits on either cresendo or indomitable, I've done it a number of times. To the above: Cresendo is a good single target encounter does more then indomitable which is more then any…
  • I think this last issue with AH is worthy of a roll back since we don't know just how bad some people exploited it, for all anyone knows people were bidding -100,000,000 AD basically maxing themselves out on AD, which wouldn't surprise me since there are people in the game who have no shame exploiting the hell out of…
  • Gear really only means somethin at cap pvp, I pvp'd 20 levels straight 40-60 and never felt really that gimped till I hit cap and was getting destroyed then I just made some keep purchases on the AH got my pvp set and now I can mess up virtually anyone, even clerics in their astral shield.
  • yeah they seriously need to do something about the runestones/enchants I mean theres what 8 different ones with 7 ranks each? That 56 different ones you can have which would eat up most of your space if not all, if you didn't spend money for more bank slots or another bag.
  • I like a bit of a challenge where i have to keep moving around waiting for an appropriate time to strike. In my map the last fight is a little over zealous but manageable if you don't try to hack n slash your way through it since you'll just get tossed around like a rag doll. Check it NW-DDAUGMTCJ and review, I will say it…
  • They should just throw everyone a curve ball and make it like a monk or bard or something you wouldn't assume given the nature kit.
  • I'd like an advanced mob editor, ie. choosing skills, changing mob type(normal, brute, boss), etc. Since theres only a handful of brute/giant level mobs whose health is the most ideal for boss like encounters since they have the most health but that leaves you with a limited pool of skills its either a giant or the slow…
  • I'd say a more ideal setting you be the GF focus the boss or the biggest/hard hitting mob and let a GWF off tank adds, they got good AOE and having lots of adds just builds up unstoppable faster which gives increase attack speed and damage reduction, thats honestly how i'd say a group should be functioning, with a cleric…
  • The rogue/CW dailies do need nerfs, even the stupid aegis blue circle clerics have need some balancing. The execution strike or whatever its called that deals bonus damage based on missing health shouldn't be exceeding like 300% by the time someone is half health. CWs obviously need some CC rework, I think giving them -50%…
  • Sigh, this is beta and people are already saying the game is dying... its been what 2 weeks more or less, obviously people will leave because a game can't satisfy everyone thats just the facts, every launch of a game with no exceptions has a large number initially and then dwindles to a population of people who generally…
  • Honestly my opinion for a fix for this is make rewards performance based, so it also stops people from quitting if they get beat up a few times, i mean seriously its pvp if you aren't gonna do it you don't deserve the reward. In other words for example if your team gets 0 points your reward is only 20% it would be if lets…