i wasnt in favor of a wipe after the GF dmg exploit was going on for days but after this AD/zen bug i feel a wipe would set things right as long as people who bought zen would have the amount reset in the account(similar to the process they used from beta4 to openbeta).
As a cleric i beg cws to not only keep this force push power but tab power it for the additional aoe effect. the current tanks in this game dont know to agro new mob spawns and **** keeps coming for me. It really helps keep the pressure off me so i can heal better.
I'd like to give exact names but I call powers different things then what the game calls them(ex the rouge one is something like cant catch me ie:god mode). You can look down the power path and read what powers do what bit almost any power that gives you a red aura means you are in ccable... Except for gf all the have to…
The argument from what I gather is that two cw can hold a point but a good rouge that hides behind a gf like this would be a stunning upset. After a couple days doing lv60 pvp I'd say most people don't know what they are doing or going into matches not prepared. Every melee class has a power that will grant pvp immunity…
I would be disappointed if they just added the 20v20. I'd like to see different kinds of pop and not just the domination. Death battles, defending/capturing a castle or something, he'll even flag running would be fun. Maybe take a page from the pwi game and do guild v guild battle grounds to have that zone claimed by that…
If they were sticking together wouldn't that be your groups fault for not holding 2/3 of the nodes. If you were to apply pressure to other nodes they would have to split up
One of my biggest problem on my lv60cw is gwf that know when to do the rage and encounter slams. Try a new tactic or build if you current one isn't working for you
I mostly aggree with this but Good TR are op but there is enough bad ones to balance that out. Dazing strike makes more sense if you get hit by it and you see your entire bar get blocked out for 5-6 seconds. In this time you can not shift/tab/atwill/encounter. That is more then likely why mobs just stand there.
I have one of every class at this point except GWF (didnt like bleach) The balance issue is that not all the skills scale correctly in pvp. Ive played TR and CW at lv60 PvP I understand how to lock down a target with a rouge its not hard but impossible if you try to do it head on. Then you clearly dont utilize your stealth…
Screen time and kills man. The gf what barrels into some trash mobs for a scene while the tr is fighting a boss. Seems like a good foreshadowing if how the game is going to be played.
You are pointing at your lack of skill. The only frozen stun takes more then 6 solid constant seconds of getting pounded by a bright blue beam. Even with a stream you can dodge out of it. As dar as the knock backs go, getting pushed away puts you out of the range of the cw cc. If you get stunned after that it would be…
Cw controls do scale back. Entangling force in pve holds mobs and bosses for 5-7 secs while in pvp it only will hold a player for a max time of 2 seconds
Of course the dev teams prefer the rouge class. How does this surprise you? Did you skip the opening "lol look at how awesome rouges are" video aka new cinematic
Any build befor lv 40 doesn't matter. 40 is a benchmark for many classes and another is 60. I was doing the same thing at that Lv but ****s going to change quick