No sorry for the confusion, we lost the first phase and won the PVP phase. We were in the Gnome Kings tomb and the gear was still T1 and crappy. Either that or something is bugged since we won and it said we won, we had to kill a Gnome riding a spider.
Right an easy fix for this would be to give us 1 of everything that you can get with the Celestian coins, buti nstead I'll be able to teleport to the enclave 5 times even though I literally never leave it since there is a queue system.
Wow so because the game was down basically all day I've gotten punished for that, what a horrible system. I'm not going to act like I quit the game or anything but losing stuff always annoys me and under circumstances I didn't have much control of.
I don't get it, are you trying to say a DPS cleric is OP and needs a counter... I'm sure you're well aware that this "counter" takes no effort which is probably why you are defending it. I think a daily cleanse is a good idea, in the event that it cleanses every status effect all at once. What? I think you just barely…
It's a lot worse than this, there are entire groups being kicked at the end of dungeons to collect loot for themselves. Obviously there isn't **** the players can do about it and that's why I made this topic, they need to implement fixes YESTERDAY for this **** before it becomes to widespread. If you can get ahead like…
WTF? What kind of skill can I use to avoid being executed from range for 20k. Does that make the rogue themselves skillful? I dodge rogues all the time and everything still lands, it's not skillful and rogues are OP. So many of you in this topic are full of ****, yes CW hit really hard and can potentially CC lock you to…
I love open world PVP but this was a silly question, you're surrounded by self-proclaimed care bears. Most of the posts about PVP end up with hardcore D&D vets asking to have it removed completely.
Just ran a 60 dungeon for the first time, got to the end, wiped once and for the first time in the entire dungeon. Someone rage quit and that was that. 40 mins + wasted because the queue doesn't look for new players after someone leaves.