Honestly a little disappointed with the new content. Gaunt was fun, but the rewards are terrible, and 5 hours in-between seems ridiculous. We won both the pve and pvp, and downed the boss in the Dungeon afterwards to get a crappy T2 Weapon, not the T2.5 from CN. The pvp new tier just isn't a huge upgrade either so I have…
I still think this is the build I will run with, but I need to test it further with the new changes. Testing will start soon and changes I need to make to the guide will happen by this weekend more than likely.
I haven't been playing much lately but will be back to Neverwinter very soon and testing all the new changes. This guide will continue to be updated past that point. Should be back playing Neverwinter sometime this week :)
Icy Rays is very good in PvP. It can crit for upwards of 15k with the right gear / stats. It cannot be dodged like some other abilities as well. It is great for setting up Ice Knife because it has a brief immobilization as well. It is great for chasing and keeping someone locked down for just a brief time while your team…
Best way to get 2k + ARP is with the Cat companion. Use the ARP Runestones and the ARP blue belt and ring. If that is still not enough get the belt for yourself as well.
Thank you so much! I spent quite a while writing this up and I am glad you are finding it useful. I will be working on some updates to this soon, these will include: 1. PvP strats and 1v1 encounters 2. A Boss Fight guide with a video of each encounter from the CW perspective If there are things you guys would like me to…
There are some feats that if you drop them your GS will drop, mainly they are stats that give you a Damage% bonus, or Stat Bonuses, even CD reduction feats. I was at 11.4k GS 2 weeks ago before respeccing to what I think is the best spec (the one I listed) and now I am at like 10.4k. GS in this game doesn't matter at all…
The post had a mix up between the Class Feature Storm Fury and Storm Spell. The previous message in the forum topic was asking a question about Storm Fury and I just put the wrong one in. TO CLARIFY: I am a firm believer in Storm Spell, it is amazing and does great damage as I originally had it listed in the guide as doing…
I still think they will be better than stacking mroe power / crit / recovery, *outside of your cat that is*. You will already be waaaay over the point where Diminishing Returns kick in and it will always be more beneficial to stack tennebrous.
Tough call actually, because it cost a ton to take out the lesser ones from your gear if you were planning on using them to make the normal then the greater ones. So I would say, if you are starved on AD's I would wait until you get your T2 stuff and then ad in your Tennebrous Enchants.
Icy Terrain will stack Measured Spellcasting up to 9, after about 3 seconds. It is the best ability I have found to stack your crit severity very quickly. Steal Time also does well with this, but for some reason the stacks seem to fall off almost instantly. Icy Terrain's stacks last much longer.
It doesn't do what I propose, there are no vector targeted abilities in this game. Everything starts to fall off hard at some point, certain skills faster than others. I updated the stats section for what people "should" shoot for to maximize the effectiveness of everything.
Run with a good Cleric and really learn and understand you skill set in PvP and you are already pretty much unkillable with 3 dodges. But feel free to test this all out :P
Storm Fury is not a good Class Feature and you are much better off with using Evocation, Storm Spell, and Eye of the Storm ( any combo of the 3, although you should always have EOTS in the mix ). Also stacking lifesteal which is a defensive slot would only be in 2 slots in your gear if you are focusing more on getting…
All of my Feat builds are located on the bottom of the guide. I have one for PvP, and PvE. I will add in the companion suggestion, but for quick response it is the Cat currently. To redo your abilities you need to spend 600 Zen (6$USD) to respec, or do the Astral Diamond conversion to get the Zen to purchase this. Thank…
I respectfully disagree with you. Repel is bad for many reasons and I will go into detail now on why I don't like it. 1. Using a repel at a bad time can cause your team a kill. Often times you will think they are low enough to just blast them and kill them, however... Repel's damage is terrible and more than likely just…
CoI is a Thaumaturge Spec ability and not needed for Renegade, and Shard of Avalanche is terrible.... If you are going for AP regen, my PvE boss fight build is best for AP regen IMO.
The lesser soulforged definitely works, mine procs all the time. It also doesn't "guarantee" that it is going to proc either. Sometimes it does, sometimes it is napping.
If you run my PvE build for boss fights, your Daily will be up almost non-stop and you won't need to stack recovery... http://www.twitch.tv/deagen/c/2325605 With Entangling Force in Mastery and Shield (literally just these abilities) being used in your kit you can keep your Daily up more than enough to control adds. And…
You don't need to stack recovery every. I am sitting at 2750, and my daily is up all the time. You are far better stacking Tennebrous Enchants in your offensive slots than anything else.
No matter how you slice it, I think there are abilities better for Spell Mastery than RoE in PvP, and this is my opinion. I have tested many specs, and the one I feel performs the best doesn't have RoE in your Mastery.