The fact is that a rogue hitting ONE target in a group of lets say ten mobs (usually more), still does more damage overall than a GWF going to town on all those targets. So a single-target dps does more damage than an AoE-taget dps, even though it is an AoE fight. This is just plain wrong if you ask me.
This map had no items from the start, i'm talking about certain houses that i have added myself, they don't have that little white box and i can't highlight them either. I guess it might be something that isn't finished yet.
I have been 1-shotted by Shocking execution several times actually, and i mean actual 1-shot, from 100% hp to 0%. Both on my cleric and my gwf. So yes, this need a big nerf, and if rogues (who still have way to much survivability according to me btw) can't play without breaking people to dust with this skill they should'nt…
I very much agree with this! The first raid in the game simply cannot hold the same loot as 5-man dungeons. It wont be rewarding at all, except for the fact that it probably is alot of fun.
Tene's really need a nerf. Stacking 7 of them and proccing all every few seconds is just ridiculous. In pve i don't know how good they are, in pvp it's just boring. I encountered a wizard stacking 7 of these, i was at 25% hp before i even got close to him. Anyone claiming this is totally fine does not want a balanced game…