Everything you said above i pretty much agree with, I've stopped playing as much because of the CW changes, it's the only class play or will play, I regret what happened to us this module severely :( i prefer'd it when i had to fight OP gwf's and pretty much unkillable hr's last module :(
let me fix things x.x I'm on my first year of a game software dev course in uni let me balance everything for you.. properly >.> you can have all the credit, i just want a game that's fun to play again :(
Stormspell procs being fixed on chillstacks is good but taking the proc change u gave us is mean :( ya'll took like half of it away idk if i can complain tho x.x
oh yeah we're really strong atm, i don't find it as fun but meh its better than having a HR outheal your damage 24/7 like the mod we have atm but heyo im not a dev ^.^
So we have an entire module to put up with a shard that does not correctly collide with players when used through such things as thorn ward, hallowed ground & the new banners etc then change everything but the thing everyone is begging to be changed in pvp, change how shard works only on TAB with a 5 character collision…
Can you stop ruining shard in pvp for us, a Dev probably you said you want to see people in pvp still using it and keeping the prone etc as it requires some skill to land the encounter and yet you're pushing the power further and further away from us in pvp as making it more or less useless can you please give your head a…
Shard needs more damage than it is right now on preview, in pvp on tab the ability hits 1-2k crits on players and for it being one of the few skills that requires some skill to land having it deal next to 0 damage is pathetic, please buff the ability while used on tab while limiting the players it can hit to 5, fixes it…
Agreed we need more damage on shard in pvp after the changes like he said we hit 1-2k crits and for a power that is on tab and requires some amount of skill to land unlike other skills we should be able to keep our damage on it, limiting the amount of players it can hit and keeping the damage we have now would be perfect…
I'd like this feature back too, With us not being able to switch instances in the new zone as well as companions being there we cannot practice / try out new people / 1v1 and test builds against one another without this feature of staying after a game, i wouldn't class it as being stuck, all we had to do was press the…