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What is the Arc Client?
Install Arc

Comments

  • I suspect that many Authors have played through their missions using the limited Class / Level ranges available within the Foundry itself and then determined that it was 'too easy'. One way to make the encounter more difficult is to use multiple groups (i.e. stacked encounters) but, as most here are suggesting, this is a…
  • Beyond the Easy, Standard, and Hard selection, there are several factors to how difficult an encounter can actually be ... 1) Character's Class 2) Character's Level 3) Character's Companion (If Any) 4) Encounter Spacing -- How close the encounter is to others in the same room / region On the in-game reviews that I do now,…
  • Played with 40th Level Devoted Cleric and Rank 15 Man-at-Arms. Overall Opinion: Good combat centric adventure with some challenges and interesting storyline. Used four (4) healing potions and one portable alter during the quest. - - - - - Improvements that would make the adventure better ... 1) The environments are…
  • I agree that it certainly makes non-linear adventures more difficult to create. Perhaps (as a short term solution until PW implements these handy features), you could create a 'default' path for those whom insist on dropping the required quest item while still having the alternative paths for those who keep them safe.…
  • Played with 39 level Devoted Cleric & Rank 15 Man-at-Arms Overall impressions: Good for a combat centric adventure. Combat: Challenging (for a DC) used 12 healing potions over the course of the adventure; some encounters were significantly more challenging than others, for example the Marsh Mystic and Bruisers. This…