I was going to come up with some long winded post about how this class isn't fine, and the game suffers because of it, but **** it, at this point I don't ****ing care, I am playing path of exile, and in a few months I will be playing Splinter Cell Blacklist, so I am just probably going to drop this game and never play it…
Hold aggro on what exactly? if the CW is built right and doing his job, everything is getting thrown off into the pits, there should never be more then 3-4 mobs to fight, easily manageable. still no job for us. and if there is some down time in there, just bring that second Cw, down time covered far more effectively then…
Run dungeons, get loot, sell it on the ah, if you get the right pieces they can net you anywhere from 600k ad to 1.1 mil ad. Just need some luck and a lot of runs.
Very disappointed with the changes, as it seems a lot of us are. Oh well, my cleric is almost at 60, so I won't have much more reason to play the gwf... even though it is so much more fun then the cleric, but honestly I like feeling like I have done something in a run, other then standing around spamming WMS and watching…
Just stop using sure strike, like chudovishye suggested, its pretty much garbage. Maybe that will change with the balance patch coming out soon, but as it stands sure strike has not had a place on my bar in a very, very long time, like since I got weapon master strike, and I am finishing T2 content right now waiting for…
Interesting read Trickshaw. I am curious if there is any indication of a cap for armor pen, such as, after a certain percent of defenses reduced (student of the sword, armor pen, and plague fire) does it start to do nothing because you have them at 0% for defense, or can it be taken into the negatives?
Honestly if the wizard is not throwing mobs off ledges, thus speeding up the runs... they are doing something wrong. There are very few fights I can think of where locking yourself down to charge up reaping strike is a good thing...
Honestly even when the cw is incompetent and not throwing everything off the cliffs, like they should be, we are still pretty useless, we really don't do enough damage, 2k here 2k there with our at-will isn't denting the elite mobs, and that 12-17k crit idbs is dwarfed by the rogue poping on to the same mob and doing that…
Working on my second character which is a cleric, my encounters can crit for 2.8k at level 34. Main is a GWF. It really sucks, after leveling to 60, and then coming back and leveling the cleric, to see how much easier it is, the only time I have any kind of "trouble" is when I am fighting a boss mob in the solo instances,…
I find savage advance to be pretty garbage, it only hits 1 mob, pushes everything away and then you chase that 1 mob and do less damage then you would if you just hit them with crescendo, and even then, just use slam, you will do a lot more damage then either. As far as encounters, I am running indomitable battle strike,…
Not really sure how to respond here, I don't want to start some flame war or some kind of pissing contest, though it might seem that way from my first post. But honestly I feel with the way end game design is going there just won't be a place for us, unless we are playing with friends. My buddy has a level 60 GF, we got to…
I have a friend that didn't know about the exploit, when zen prices where jumping everywhere he made a good ammount of ad buying zen low and then reselling it at a higher price thinking it was just natural market fluctuating, i imagine the same happened to other people. I am wondering what/if anything will be done to his…
You will forgive me if I don't find you credible, after all, you come in here insulting a fair amount of people playing the GWF, then proceed to demonstrate ignorance towards end game mechanics. There is a reason people are running groups with 2 clerics, 2 control wizards, a rogue, and giving a BIG **** you to guardian…
I would like to see the guardian fighter get a line of buffs that would make the area around them difficult terrain, thus slowing the mobs movement and recovery from knockdowns. Have party members take less damage around them, akin to +ac buffs. Also give them a debuff with their attacks that would boost damage done to the…
the suggestion is good, but it will do nothing for the pve raids at end game, why knock one target prone when a CW can just blackhole and blast them all off the ledge.