1,2,3,4,5. Quit being a condescending prick, you ridiculous fanboy. Bad design isn't reason--even in the slightest sense--to forgo fun . "People need to stop playing <font color="orange">HAMSTER</font> dps because it's for noobs[...]". Goddamned moron. This. Have fun with what you play. It's as simple as that. At the end…
That, and the bosses themselves aren't challenging at all. Remove the adds, and it's a tank 'n spank until the boss is dead; literally having the Rogues roll out ridiculous numbers and watching the thing's HP disappear. There should be more to the encounter than ridiculous adds. Literally every fight trickles down to the…
CWs use a little less stamina for their dodge. I'm able to use ~3 before I run out of stamina; 4 if I manage it a little before dodging. Either way, I feel like CWs are a little more annoying than Rogues. Give them the gear, Skills, and the Feats, and you'll be hard-pressed to actually close in on a skilled CW before…
Agreed, wholeheartedly. This game is all too easy until you're running without a healer; then it's hell on wheels. I just tried the Crazy Dragon without a healer. My god. The dragon won't get you, but the adds will: potions just aren't enough to keep up, unless you have maybe 3 or 4 control wizards holding all of the adds…