I think we are talking about cost optimization, and not about any improvements in the game itself ... How else to explain the voluntary refusal of any part of the community
"The Fireball change is a step in the right direction, but until the cast time is adjusted it doesnt really change things. One additional change that would be welcomed would be to increase the AoE radius to 20" since that is what was taken away from the old mastery." The problem with the fireball for the special slot is…
"These are buffs are, mathematically, stronger in magnitude per second. But I think many will see the Fireball change as a slight nerf for AOE situations and a marginally useful buff in single target fights." i would like to make a small comparison for a special slot: rays of frost: magnitude 572-592 +150 from crushing…
"Fireball - Reduced cooldown from 18 to 12 seconds. Changed magnitude from 330/750 to 250/550." fireball is not a control skill and does not gain additional power from bludgeoning blow and with a magnitude of 550 I think rays of cold are still the best choice for a special slot "Smolder - magnitude has been doubled" The…
single target damage (bosses) the most relevant content for dd in which the mage is the worst now. Give more damage to a single target. The fireball has too long animation and does not interact well with the class mechanics (this is not a control skill and does not receive an increase in damage from bludgeoning blow) And…