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What is the Arc Client?
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  • I don't see why everyone is getting so butt devastated over the new gear's level score. They act like a Cryptic MMO is actually hard, or actually requires you to get it to do well in 99% of the game's content. It does not. I've seen this same backwards mentality in Star Trek Online, and most MMOs also. The fact that better…
  • They said nothing of the sort, in fact, in a reddit AMA, they said it was possible to go to Ravenloft, but that is was difficult to reach from the Realms, and even more difficult to leave, in a rather suggestive way. Given that the game already used the Tyranny of Dragons/Raise of Tiamat, Elemental Evil, and Rage of…
  • >Cryptic makes Strongholds >People complain that it makes smaller guilds unviable >Crytpic reduces costs so smaller guilds can have it easier, thus, making them more viable >HOW DARE THEY!!!!!!!!!! I honestly wonder how people like you react to things in real life if this is the way you react to things on the internet.
  • Impossible. The game's stats go at a scale of 400 = 1% increase. Even if you stacked 5 of them, going from the 230 of R7, to the 700 of R12, would only net you, at MAX, a +5.875% increase in power for that one stat. 700 - 230 = 470 470 * 5 = 2350 2350 / 400 = 5.875 And even if you use even one of those for something other…
  • If you think Neverwinter is P2W, go play a Korean MMO, THAT is pay to win. Also, gear totals have a smaller effect on power then you think. Gear rarity comes at an exponentially rising cost, for exponentially lower +stat increases. The difference between game start and 2,500-2,800 IL is an increase in power of several…
  • Yes, totally. -Nerf Lostmauth -Remove utility enchants from IL score since they do nothing to actually increase your power -Limit boons like they did over in STO to 4 offensive, 4 defensive, and 4 tier 5 boons.
  • Except for the fact they did in their own game.
  • I said neither of those things at all, and I honestly dont know where the flying hells you drew those conclusions from the statements I made. Neither using buffs, or using pre-made groups is an exploit or abnormal. Buff combos that result is being able to take out like 60% of a bosses HP in one hit are however exploits,…
  • If you cant make a response without using a straw man, dont make one at all. If you really think Cryptic is being abusive, I honestly dont understand how you can stand MMOs at all. Cryptic is uncharacteristically nice compared to most MMO companies, especially most free to play MMO companies.
  • The problem with currency exchange is that people will just exploit whatever is the easiest to obtain currency and then exchange it for everything else, bypassing all the work you are supposed to put into obtaining them in the first place, and making all the already trivially easy campaigns easier. Although I do think…
  • No, not at all. The foundry only work within the confines of the leveling system of the game, if the game is too easy, the foundry wont be any better. Whats more, is the Foundry suffers from the same thing games like Fallout and Elder Scrolls do, in that 99% of the modders have even less experience in making video game…
  • I like how you completely ignored 90% of my post were I addressed this very thing. I also liked how you posted videos of people using high powered buff/item stack exploits to quickly kill bosses instead of videos of people playing the game normally, or in pugs, that dont use such methods. The actions of power gamers =/=…
  • Except epic dungeons and Edomo. Given that, due to how poorly IL works in this game, and all MMOs in general, what with things like utility enchants that dont increase your power giving you more IL, whereas things like companions and boons that do increase your power dont give you more IL, going by IL is a terrible way to…
  • Endgame in MMOs is a myth. Every single one, bar none, I have ever played, has had this EXACT same conversation every other expansion/content release. There is no possible way to make "endgame" in MMOs not terrible because there is A. No way to churn out new end game dungeons in such a time-frame that people get new…
  • All I can say is that I am greatly ashamed to play to know I am associated with, by virtue of playing the game, the kind of people who whine and moan over nothing. -"WAAA!!! we want to get stronger and have harder content!" Cryptic releases a higher level cap to allow for stronger monsters and skrims/dungeons. -"WAAA!!!…