I think they are right in this game is kind of the unseen underdog at the moment, and it's going to be huge with all the non-traditional and fun designs.
If you REALLY want to immerse yourself in the world and the lore, then start buying D&D books for the Forgotten Realms campaign setting. There is endless lore to be had, and tons of quotes and stories told about famous and infamous Forgotten Realms characters. You'd be really surprised at how interesting it is just reading…
Just like books need to be adapted into film, D&D is adapted to a video game here. A lot of things are streamlined and some removed completely. If you want true D&D, then go play it man. This is a video game, not even close to pen and paper; not even remotely close. Plus, you forgot one of the biggest D&D concepts - the…
I would try to find a work around, perhaps a trigger that makes an NPC say a line of dialogue from the game or something; but fitted to work for the module.
A lot of the Uncommon level gear that I have seen looks a lot the same; but I have seen more exotic pieces drop in dungeons. A lot of people probably have yet to notice this, but in your character sheet, there is an option for a 'fashion' outfit. Haven't really looked into how it is used, but that alone should give you…
As stated, there are 5-man dungeons - in which every player can have a companion present. So essentially, you can have 5 players and 5 companions running the dungeon all together. I've run a few Foundry adventures with this makeup, and it is a lot of fun, but I have yet to REALLY see an adventure that pushes the limits in…
I will say this: With the player potential to create end-game dungeons that CAN be excessively difficult enough to rival WoW end-game raids - NOT having any type of raid for PvE would be a serious fail on the part of Cryptic. I'm not asking anyone to agree with me on that, because it WILL happen, it's just a numbers game.…
I think they are going to under-estimate the community and their ability to create whatever they want; and hopefully from this they will expand the game into being a full-on Forgotten Realms MMO. That's what I would like to see; open world, because the most fantastic medieval worlds I can think of off-hand are Lord of the…
It took mine about 12 hours to post - Paypal took their sweet time approving my transaction; not really sure why. The client is about 3 gigs, I downloaded WAY fast from the Torrent file (total time was about 25 minutes from start to finish). If you get the pack today and don't get in by the end of the day, just remember:…
[UPDATED to Post #46] I've only been playing one class, the Trickster Rogue. From what I've seen in-game, the feats act more as 'passive bonuses' that polish your character build - skills are pretty much non-existent, (so far I've only seen them come into play while actually dungeoneering, and the rare occasion of them…
To put it simply; a new PC game usually cost in the realm of $50-80, and $100+ for limited or collector's editions. So it makes sense to me that they are encouraging people to buy both packs.
Also to note, I did contact customer service and they directed me to the solutions I already tried using (the e-mail was automated), then said it would take 3-4 business days to resolve my issue.
So I did some looking around and apparently it can take Paypal up to 2 days to process the payment. Here is a screenshot of the current status of my Paypal transaction (would've felt A LOT better dealing with Cryptic/A Perfect World directly, instead of with a 3rd party). Now here is a screenshot of the transaction on my…
Somewhat the same issue here - purchased, got an e-mail confirmation, and haven't heard anything since. Everything has been paid for and charged, I'm wondering what the problem is at this point.
I am looking forward to playing the Control Wizard. It seems like that class, (and really the game in general actually) would be exciting to play because of the need to adapt to your current situation and cast effectively. To me, that is the most exciting type of gameplay - unpredictability and the looming threat of death…
Are you sure you are talking about AD&D? Because in that version, you had to choose just what this game makes you choose: 4 archetype classes. Dual and multi-classing in AD&D was a nightmare, in my opinion. I thought version 3 and 3.5 gave players way more freedom than they had ever had. There will always be restrictions…
Xearrik, I learned a long time ago as a DM that video games are video games, and PnP games are PnP games; they don't mix. Now I will say that using digital tools for your PnP game is wildly fun. I used to play music and ambience through the Aurora Engine with my sessions and it got to the point that my players didn't want…