I also have the feeling that the failure rate is extremely high. Even at around 80%, every 2-3 attempts fail. This does not correspond to the probabilities shown. I don't know what helps against that, except the artisans with recycle.
If you could at least buy the artisan you need from the Zen store. But no, here it is also random. This seems like a trap to me. I don't want to wait more than a year to collect reasonably decent artisans. This is where the developers come in! Please take care of the problem.
I'm not 100% sure what exactly causes the comabt bug, but not having a mark of the healer seems to partially help. However, it is inconvenient for the healer to always remove the mark and reapply it. A bug fix is needed here. What do the developers say about this? Why is there no feedback from you?
The most annoying and dangerous thing is the healer mark in VOS hc. As a tank, I often didn't get through the hedge of the maze because I was marked and a DPS died because of it. Furthermore, I can't open a treasure chest in the dungeon (the end chest works, but you're no longer in the party there) and I can hardly open…
For me as an endgame player, the battlepass rewards are pointless and overpriced. I will only go into detail about the battlepass rewards Stage 1: Epic Collar: Completely useless. The collars are cheap now and with the previous battlepass there was a legendary collar. Why not now? Legendary mount pack: Old mounts that are…
Thank you for all the validated feedback. This shows me that I am not alone in thinking this way. Unfortunately, it will continue in the new module: There will be hunting targets with good loot again and it will be like in Avernus and Sharandar: A few kill the hunting targets with strong attacks and the rest go away…
I have to disagree with the first part. They know exactly what they are doing and do it anyway. I am a 64k tank and have accomplished everything without having to backstab anyone for it. It's more of a mental attitude, whether you're considerate of others or an egoist. And there are many egoists in Neverwinter. They are…
Since I play the fighter as main, I get this bug very often. It is very annoying that valuable DPS are lost because you have to attack again and the enemies are often already dead. One cause could be that the enemy selected for the attack is dead before the attack goes through. A solution would be to proceed with the…
I also find that there is no class balance. HR and TR are proportionally too strong. But I don't want to bring up a nerf here, but a buff of the other classes. The AOE attacks of the fighter for example are ridiculously weak. There are not even three good AOE attacks: 1. Many players (myself included) use bull Charge for…