Good Lord, what an utter failure. The rng mechanics for getting the broom were a terrible idea (I gave up after many pinatas and no sash) and then this is the finale for the contest!? Who was the systems designer who thought this rework would be fun or feel rewarding at all? Yikes. Aren't they reworking winter festival as…
I'm still not getting tasty treats or liars charm from killing enemies. Maybe 1 in 15 minutes of grinding mobs if I'm lucky. Not to mention still no witches sash, terrible drop rates on bristles and the pinatas themselves as well. Not fun at all.
> @romromero said: > I think their REAL goal for this mod is to get people to spend real money for Zen rather than get the AD needed to exchange for Zen. Just my 2 cents... +1
> @empalas said: > skill nodes have RP in them again I see...I see farming bots coming back again(uggh)...I thought there was eventually going to be a change so that you would have to interact in some way that would prevent botting(ie. mini-game). Perhaps just make the rp from the nodes BtA...simple solution makes them…
I mean, between the rad changes and leadership being killed, I totally get your frustration. I understand they are changing some things to fit the vision for the game or whatever, but this does feel heavy handed to me. For example: 100 rad for a heroic? It's comically low Quitting threads and threats like this are never…
Agree with getting rid of that crazy knockback on relentless avenger. I'm not sure why some people think it helps with soloing? It just slows down your own dps waiting for the enemies to make it back in range, same as it does in a group
> @dupeks said: > Thanks for your efforts. As newest moderator I'd wager you're also the most positive / optimistic. > > Here's the problem: the devs, studio, and community team set the volunteer mods up for a bad time. In essence, they don't invest in community relations very well, make ruthless / brutal customer service…
This would be a really great time to bring back some of those old dungeons and stuff. I would actually be okay with not having a new map to play on if it meant lots of fixes and some revamps to old content to make it worth revisiting.
> @feanor70118 said: > Like most other problems in this game, the issues with hunt lures are a symptom of the fact that the devs can't seem to stop asking themselves, "Now that we've designed this new content, how do we inject the RNG into it in order to annoy and frustrate players so that only the OCD ones will ever…
The minor heroic encounter "taken" is sometimes bugging and not spawning all the npcs or vampires. The minor heroic encounter "merchant misery" has a delay of several minutes before spawning the final wave of scarecrows
> @avenfell said: > No more then all the boxes ive opened from the day I started playing and ive yet to get ONE epic companion or mount, so yes, when I see Hailey the Tank get a legendary resurgence pack, 4 epic companion packs, 3 epic mount packs, 3 razor woods, and 2 mists in a 15 minute window (yes, this actually…
Yep, I agree with pretty much all of this. Great atmosphere, more stuff to do and see in the map. My poster drop rate seems nonexistent, but it's too early to decide. They are raining salvage down upon us and I really love how you can sell all the blue drops and posters on trade house. Also super happy to have small…
Cheese, cheese, and more cheese. Honestly after those helmets came out I just sold all my PvP enchants, although the helmets aren't the only cheese in there, they were the last straw for me
It's really not fun. Either having the special monsters be super rare or having a super low chance to drop would have been fine on their own but this layered thing just leaves me feeling disappointed way more than any of little "highs" from actually getting a lure drop can make up for. Then that excitement is even further…
I'm not thrilled about to the 100k cap but I see your point. Please don't make the random bonus an account thing, running a few randoms on my multiple characters is how I enjoy the game when I don't have time to do endgame content with my main.
> @pterias said: > Overall, I think this is a positive change, though a little jagged and may be rough on people for a while. Personally, I'm surprised this didn't happen a long time ago. I've always thought it was strange having to have an alt army to feed your main, instead of using your main to feed your alts. BtA gear…