A Little testimony here. I just joined Tyrs a few days ago. Everyone has been very welcoming. They have a great website and active forums which I love! They have regular events which I am looking forward to taking part in as soon as work allows (grumble grumble). I log in at weird / random (non-peak) times and there always…
huh? Please do explain the statement "the foundry is meant for RP people" The foundry is meant to make quests, period. Nothing states that a Foundry quest has to have any dialogue to it whatsoever. If you want to kill Orges in a box, it still works, you can do it all day long, you just wont get much reward for it. Clearly…
All they needed to do was make it so if a mob couldn't reach its attacker because of it's AI (mobs wont walk over traps) OR by a physical barrier, that the mob gives no xp. Easy fix and only hurts exploiters.
D&D has always been about whatever the players playing it make it about. I have played campaigns over the years that were complete hack & slash with almost no story...just a loot pinata. I have played rich story campaigns, that had almost zero magic. Both were fun and both were D&D. Ill break it down for you (TL,DR), if…
(I posted this in a different thread) Just make mobs that cannot reach their attacker because of AI (wont walk over traps) or physical barriers give no xp and reset them. Or perhaps summon the attacker to them such as Everquest mobs used to do. Problem solved.
You did not "shell" out money for a game, the game was free. You bought a bundle of digital goods which did not include queue priority. Now get in line behind me!
Unless they artificially make a queue. I don't see why that would be a stretch for a F2P game that has an option to basically remove the queue. I hope that doesn't happen as I have limited time to play and spending half of that waiting to log on would be a deal breaker. I would be happy to subscribe to a monthly based…