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  • So now people are going to be saying you HAVE to have boa again. Wonderful
  • In my alliance two different guilds have one up and the items are different in each one so it must change at some point.
  • The Doors of Neirt Elamshin quest is not letting me free Braelin. When i go up to him the system tells me 'Cannot currently interact'. I tried dropping the quest and redoing it and then abandoning all my quests in the reach and trying it just in case it was like the jail cell bug but nope. I have switched instances logged…
  • @rgutscheradev Thank you for helping us with our wizards. Are you able to provide an eta for when the changes will move from preview to the live server or will it hit with the release of mod24?
  • @rgutscheradev Since we are unable to get Imprisonment back (even though Ray of Enfeeblement and Arcane Conduit are pretty much the same power) and since chances are the wizard wont be touched again for a few years after these changes can you please reduce the cooldown of ice terrain by 3 seconds? It should actually be the…
  • @rgutscheradev Also there are quite a few enemies that have very cool lightning attacks like in Vollusk and DBV. Maybe taking one of their animations and tweaking them a bit would work better for the Lightning Bolt Encounter. Or maybe the Clerics burning arrows and just change them blue and white.
  • @rgutscheradev Ray of Enfeeblement and Arcane conduit are the essentially the same thing. Before we had Arcane Conduit we had Imprisonment and the only reason players didnt use it was because it didnt do any damage. When the players asked for you guys to add damage to it you decided to replace it with Arcane Conduit which…
  • i would ask if the cw can be reviewed again and to have the following changes implemented: Ray of frost magnitude increased from 55 to 60 Scorching Burst magnitude increased from 30-80 to 45-80 Chill Strike Spell mastery magnitude increased from 225 to 325 Shatter Strike: Powers with control effects now deal 250 magnitude…
  • i would ask if the cw can be reviewed again and to have the following changes implemented: Ray of frost magnitude increased from 55 to 60 Scorching Burst magnitude increased from 30-80 to 45-80 Chill Strike Spell mastery magnitude increased from 225 to 300 Shatter Strike: Powers with control effects now deal 200 magnitude…
  • They need to let us know the items that will be added back when the new mod hits. Otherwise they can say they added back a lot of gear and in reality only added a few. Remember when they took half the content away and also a lot of the old gear but said they were adding in some new gear? Did not work out too well as they…
  • I think even if they make adjustments to trial the stigma of it is going to remain and players are going to avoid it. If the devs decide to keep it in RTQ they need to either lower the hp of the mobs and portals or up the IL to 50k. They would also need to adjust the rewards so we are not getting old items that no longer…
  • Given the numerous issues the players have reported including the corrupted shard vendor in Dragonbone Vale and the Cunning Mimic bonus power WHICH WE PAID FOR this patch is severely lacking. I want to think that maybe you guys forgot to update the Patch Notes which is why only one thing is being addressed this time but…
  • Given the numerous issues the players have reported including the corrupted shard vendor in Dragonbone Vale and the Cunning Mimic bonus power WHICH WE PAID FOR this patch is severely lacking. I want to think that maybe you guys forgot to update the Patch Notes which is why only one thing is being addressed this time but…
  • @nitocris83 I was reviewing another post about changes to the wizard and am a bit confused. The main complaints were for the animation time and the damage output of attacks. While you did shorten the animation time which is awesome, for some reason you felt it necessary to REDUCE the damage output which goes against what…
  • @"noworries#8859" I was reviewing your previous post about changes to the wizard and am a bit confused. The main complaints were for the animation time and the damage output of attacks. While you did shorten the animation time which is awesome, for some reason you felt it necessary to REDUCE the damage output which goes…
  • So you guys got the Lich's comp player bonus fixed in a few days but where is the fix for the Cunning Mimic that we paid $100 ? The player bonus for that one is still not fixed and its been weeks.
  • @lassor First I would like to say I am stoked that you are going to be bringing back some of the transmutes that have become unattainable over the years. That is awesome. The fact we can buy them with ad in mod 22 is very cool but I would like to know if there is anything else regarding transmutes that will be coming with…
  • The Maze Engine transmute packs that were purchased with Alliance Supplies currency but were removed when you guys took a lot of the content away for the last mod. Elemental Water Armor Package has the following wizard transmutes - Elemental Cowl of the Crushing Wave Elemental Tunic of the Crushing Wave Elemental Gloves of…
  • I recently purchased the Cunning Mimic zen pack and to my dismay found that the comp bonus power Cunning Hunter is not working. It is supposed to add 3.8% to Forte and Crit strike but it is not adding any stats at all. Please have this issue addressed as soon as possible.
  • Are there any plans in the new mod to give players even one thing that they have asked for? Giving us the Old Sharandar map with a new skin in mod 22 seems a bit wrong. Please give us something in mod 22 that has been widely asked for across the forums. For instance, on the community streams we have repeatedly asked for…