No, I agree. If you're going to make a game, at least give your players more than 5 choices at release. Dungeons and Dragons Online has 13 class choices. Age of Conan has 12. Lord of the Rings Online has 9. World of Warcraft has 11. Guild Wars 2 has 8. Star Wars: The Old Republic has 8. I've played Neverwinter for a little…