He said the mini bosses spawning are random, and you can infact see him fighting the werewolf boss from greywolf den, not the pitlord or the cragmire boss like you had, which should have been a clue.
You might be able to tank well if you could hold aggro, but I'm not sure that's actually possible with a Sentinel spec. And I'm fairly sure the queue would still count you as DPS, so you wouldn't get a tanking spot most of the time anyway since the matchmaking would probably put a guardian in your group. Haven't done it so…
I'm wondering, why Lunging Strike in your normal setup? For the longer range on the charge? I use a very similar setup but I generally opt out of Lunging Strike(which I use for soloing, low cd, high dmg, very fast animation) and lately I've been finding myself using Into the Fray, even if it's not traited for dmg. The AP…
Well classes should be evenly useful throughout the leveling process. People crying about the low levels being bad have a valid claim about low levels being bad. Rogues don't have the problem of being complete **** for 30levels, ok for 20 levels then super good for the last 10. They're good at all stages of the leveling…
You can transfer diamonds between characters on the same account. Go to the Zen/AD screen thing, make a listing for Zen at 50 per unit for all your AD. Then cancel that. Now your AD is on your account and not on your character anymore. You can withdraw that AD with any character on the account. Could also do an AH listing,…
I reported it in the proper forums, but Reaper's Touch(30% more dmg on at wills if standing in 20ft range) doesn't work with the initial hit of Storm Pillar. It seems to affect the second part if you're fully charged(the little thing that throws lightning at close targets) but the main damage is unaffected. Makes it so in…
Couple of things. First a typo I assume, you wrote "16/16/12 (INT, WIS, CHA)". I assume you meant Int Cha Wis. Second thing, Critical Power is insanely good in a crit heavy build. It seems to proc per target, not per spell, so an aoe crit will give 25% back(assuming you hit 5 targets) but aoes that can hit more times like…
Just reduce healing efficiency in PvP too. Not too much though, or maybe only on themselves, whichever. PvP has so many issues in this game regardless it's not a big deal imo, can't take it too seriously. They need to remove mounts, add some sort of CC reduction thing other than just reducing duration(doesn't help when…
EVERY boss has adds spawning. It's more or less the main mechanic of difficulty I've seen in this game, constantly spawning adds, difficulty varies depending on amount of said adds and their relative power. So while my choke spell doesn't do anything against bosses, I still find it useful for the inevitable adds that'll…
Well it should be in your inventory, and if it's not it should be in your mount slot, which is just next to your potions. I don't believe there's a menu for mounts.
Agree on the PvE game stuff, but it's generally commonplace nowadays to have diminishing returns or similar mechanics. It's not so bad when it's one wizard, but with the right feats, you can have 3wizards chaining their daily, the one that pulls you then throws you in the air. That basically prevents any melee from doing…