The buff of AS last 20 sec with a cooldown of 15 sec,with recovery, i think that it's too much and the way they fixed is ok. If you depend in just one skill to keep your party alive it's mean that you suck, you have other skill to heal them or increases their def and also you can deal damage. Right now just change the way…
I don't have that problem for me it's more easier to kill the lvl 60 foundry's monsters, and i don't have the super gear it's a mix of green blue and 2 epic.
I have found another bug in the Thaumaturge feat, the elemental empowermet. It doesn't prot for: ice terrain, shard of endless avalanche and icy ray. And also for chill strike if it in the mastery slot.
For CW crit also increase the power(Idk if this happen with the other classes). I have tested with different gears that have the same amound of crit and power and in some cases the damage are the same in other it's only differ for a few numbers.