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  • That pet bonuses after cut scenes are missing for about 30 sec isnt new, its a bug since mod16. So when this now also happen in other situations its may be the same bug. Companion bonus of augement pets MUST ALWAYS and EVER be THERE. + some passive companions doenst give what stated in tooltip or some give excat what is…
  • Scaling to 16k. as old tales are introduced 16k was a very high value (think around 19k was max to that time). Now 16k is meh and further sacled down, dungeon is impossible. So the beginning scale in relation have to be around 23k (now that 27k is max) not 16k il. You can see very clearly that on run1 with artifacts all is…
  • I am with you that all healer types has its strengh and weaknesses. My Point was not to chance any mechanics that exist, only to add one effect. So the builds with high outgoing heals (slotted companions with that effect) has more value then now. Now all overheal is lost, so why build a healer with high outgoing heal?…
  • OK my idea is more for not top geared groups to help to improve successfull completion of dungeons/skirmishes. I see your comments as a result of only view point of top geared ppl, where an extra layer of protection is not so needed (for now). But i like the idea of having some value of heal thats there but not needed…
  • Thats why i wrote different ratings for the classes and/or different max temp hp of max hp from ally. So the OP have already shields, so they give little temp hp, SW giving the most and DC in between. Its an idea not a full calculated with all circumstances of happenings and interactions solution. But my first guess to…
  • No it doesnt replace anything that is in place. it is only to give dc and sw healers a chance to get into groups running tomm, cause shields from op heal are so strong that any other healer isnt wanted. And in my eyes that is a problem, that content exist where ony a few class combiations are able to solve it. So when…
  • Noworries said: That leads to the fact that it could be a build or power combination that isn't working as well as other setups. That is more complicated since there are so many factors, but it does lead to questions of what better information we can put out there to help players know which parts of character building are…
  • Augment gives 100% stats to char, bondings gives at rank15 70% on top, so augment pet gives you 310% stat values. It never dies, but it never fights, so insignia words pushing fighting companion arent working. Companion influence raises stat values, but only calculated for white level companion. An augment has 1000 stat…
  • Cant change loadout happens for me when i level a companion (not active) and he finished his trainig. Must click button to put all companions to all loadouts, then when standind at firecamp, i can change loadout again. so i think he will not change cause of companion isnt the same as last saved in the other loadout. same…
  • sometimes mimics in first boss phase of Lotmm have very high run speed. its not happening always but often enough to wirte about that issue. seems mimics are doubled in Speed as normal, dont know why.
  • Yes, have same Problem. Till they released this feature it isnt working right. Ingame log shows me more data then export from command. but when a dev is reading this, i have a wish, that the guild rooster can be sorted for last login, and showing the date of join the guild. In export the join date is included but not…
  • Hello, thanks for advice, but as i wrote already. there is no introduction quest left. Cause i have completed campaign with the token, so unable to travel to the Campaign zones. They are missing in travel window. No Zone, no entry quest. This is why i ask to help me. Campaign completion Tokens does finish campaign with all…
  • And ist really often reported, but never acknowledged. May be this time.
  • Can tell the same from fighter, if using shift to raise shield and an then at-will power the game doesnt recognize mouse button pressed. Have to release mouse button and click again to work. There is similar behavior when using mouse Buttons for at-will right after using any q e r powers (when animation isnt finished). So…
  • You do in the last previw/mimic patch notes a lot of fixes to companions, but owlbear cup doesnt trigger its non crit strike bonus. Any plans to fix this?
  • Companion influence is only calculated for white rank companion. So it doenst honor rank up of companion. Is this WAI or a Bug?
  • @frozenfirevr i have this SB "feature bug" many many many times, now i dismiss this power cause have enough from that stuck. now it doesnt happen to my cw. So it is something with SB and other circumstances. All i see is i am charging the power and get then stuck. Only teleport works sometimes no other key. Relog solve it,…
  • i trained one of my pets, called another and do my quests. next day log in and get message that pet has trainig finish. after that i cant change loadout. So i think it has something to do with companions. apply pets to all loadout and after that i can Change loadout, but now sometimes not. its direct after leaving an…
  • its already reported. When using an at-will that has to be charged, and someone/something else killing your target, cw gets stuck. Ist an very old bug but not been solved so far. Not even forwared to devs, reported many times now.
  • not with this scaling in event zone ...
  • Its now 4 weeks of broken game. Most dungeons are broken. most powers did not what in tooltip stated or you get stuck when using them, some talents not working, some boons not working. Trade bar shop hasnt the weapons that should be there from day 1 if you look into CTRL+J. Scaling is cancer for game, you can try to be…
  • 20k is entry il, yes, not finsih il. you Need so much Damage on the mimics that you can only get by buying stuff and rank up. This dungeon is pay 2 win.
  • Do it scaled, to see what mess scaling is and what design flaws this dungeon has. You Need everythnig on cap and a bunch of power. Power from equip isnt enough, you have to use guild boons and companions giving power + enchants/runestones. So its pay to win.
  • Or any other source of companion gear. Will not wait until Mod17 to get purple companion gear and start lotmm. Its so bad that no one told us before it is IMPORTANT to do expedition (we are learning) right and have NO chance to get companion gear afterwards. One more bad design of game.
  • Remove Scaling for Dungeons and for Zones NOW. Its very late to do it but NOW is the right time. i mean NOW, not totmorrow or next thursday, i mean NOW just YET. You see all the negative Feedback of this scaling, it is horrible what it does to the game at all. Everywhere leaver, no one wants to spend money on game that has…
  • You get them from lockboxes and now they are USELESS. Hurry up in fixing this.
  • I was asked very often as guild leader, if i know this and if its only visual bug or more. This bug was from day 1 of mod 16, but it is only a "visual" bug. so no hurry in fixing.
  • Played the tutorial, and got NO AD, NO Gear, NO Gold. Doing expedition SOLO with 1 rune. Seems that your patch is a glitch, not fixing something.
  • And when you 1000 times repeat, that scaling is good, we players dont feel so. Accept that and period. So as player you have 2 choices, complain till something MEANINGFULL change or leave. Most have choosen the leave option or are very short before that decision.
  • Prophethy of madness is doable but critters in there are on speed drugs, runnign with 1000% movement Bonus. This movement bonus i saw in many (all) dungeons/skirmish. Its may be the reason why critters can cast their powers really quick. Throne of dwars, is really hard with the speedy running critters, circle around one…