Hi, its me again... i dont know why or how but i've noticed an little improvement on 64x client (32bits is still unplayable), it is freezing less often then before... can someone confirm to me if anything has changed? ps: theres a way to change Neverwinter configs to run with OpenGL instead of directx? i wanted to try a…
i guess its a good bye to Neverwinter for me, looks like they are more interested on launch another mod than to solve the last mod issues... this thread is alive since 2 of july and still no answer or an fix.
you guys are going to launch another mod when theres lots of players who cant play anymore since last mod? really? nobody say anything about those performance issues, its been almost 2 months since ive stoped play Neverwinter cuz its just unplayable.…
one more patch, and nothing about those ridiculous performance issues that is happening since mod 14 was released. https://arcgames.com/en/forums/neverwinter#/discussion/1241083/fps-drop-issue/p1
noone of those commands changed anything for me, my FPS still drop a lot when i am casting skills or with multiple players on the screen, but thanks for trying to help brother.
all checked... i am done with this game by now, tired of waste my time here in this forum, theres nothing we can do... they already have all the information that they need to "investigate" those problems, if Cryptic wanted to fix those performances issues they could have done it weeks ago, i dont think they will do…
Its been a month since i've been able to play Neverwinter, i've quited the game since mod 14 was released cuz its unplayable, ALL I WANT IS TO KNOW IF CRYPTIC REALLY CHANGED THE REQUIREMENTS OR THEY ARE TRYING TO FIX THOSE 'POSSIBLE BUGS'... i dont think that is an "isolated" problem since i am not the only one having it,…
im glad to see that im not the only one with those performance issues, hope that Cryptic do something about it as fast as possible, cuz is about a mounth since i've been able to play Neverwinter... i've kind of quited the game since mod 14 was released because its unplayable.
yeah im using 64bit client, its a lil better then 32bit but my problem with FPS is on combats (rarely in populated crowds) most on my cw when im casting skills, my FPS start to drop very fast when casting skill, but i've seen that on my other characters that issue rarely happen (it happens, but less often then on my cw),…
Thank you very much for the answer my friend, i'm feeling more hopeful that some of us who are having those performance issues will be able to play Neverwinter again.
and again, NOBODY said that the requirements have changed, so they just decide to HAMSTER everyone who have an "poor pc" without say anything? i play a few games with much more graphics than Neverwinter and dont need more then 2 cores, or more then 4gb ram.. that is just ridiculous. i didn't see anything different on the…
since mod 14 was released the game became unplayable for many ppl, i cant play Neverwinter anymore and looks like they dont even care about that issue, and those Community Moderators keep saying that is OUR PROBLEM.
why just dont disable on-demand system till this issue get fixed? then ppl like me who cant play since mod 14 was released because of this stupid FPS drop will be able to play.
one more patch and nothing²... what i need to do for some answer? im not asking for a insta-fix, IM ASKING FOR AN ANSWER IF THAT STUPID BUG WILL GET FIXED.
i play Neverwinter for about 5 years and NEVER had problem with FPS till this last mod, always played on minimal settings and my FPS was 60~55 or 40 on places with lots of graphics... my computer are not one of the bests, just an dual core, 4GB ram, Windows 7 SP1 64x (every drivers on my computer are 100% updated)... thats…
My game keeps patching even with On-demand option disabled (and with Neverwinter fully updated), i dont know if the requirements to play Neverwinter was changed but im getting an huge FPS drop aswel.