So the Angel is broken. Because bondings proc is not working. But when they fix it it has nice powers as active. For example the 30% Less incoming damage.
> @mitty#8178 said: > Using con artist, you and your party are losing out on a 10% defense debuff - 20% from the shield vs. 10% for con artist/sellsword/rebel merc. One advantage we have as tanks is that we can summon the best uncapped companion debuff in the game precisely because we can make use of the defensive bondings…
If you still need defence stats the Dancing Shield is very good to gain defensive stats. ( Mainly because of 3 Defence slots for Bonding stones) Personally I prefer Con Artist because of the 3 ring slots. At a certain point in the game you will have enough defensive stats and you can actually use your companion to go for…
Same here ODINGAURD = Gamertag ODINGUARD = Character name Was Stuck on 73 Hope this does not stop me from reaching the 400 accreditation required to complete the campaign.
If you had 80% damage resistance + 100% deflection chance with the standard 50% deflect severity. Would that not give us 90% damage risistance Or rather damage avoidance.
You know our feats and encounter powers need to be reworked when a DC has more survive abilities with there encounter powers than a Tank. Only thing a DC would need is mark and agro then it might be best tank available in game.
It would be great if we could have something to deactivate marks and temporary pause of the movement of a hard marked monster. That way we can pull mobs strategically, move and stop them to regain control over the battlefield. For instance in Fangbreaker island, if we could use the above mentioned taunts and hard marks we…