i think groups would absolutely make sense, since this might "glue" people together. They are less likely to give up if they are in groups (at least i would assume that). The current timers often felt quite harsh to me already, i am not sure if it would work to put the people even more under pressure. Would likely also…
IMO, what encourages that behaviour is the fact, that people who stop doing anything still get a reward. I think a player who just doesn't give up and at least tries hard to deal some damage is worth more than some bloke who stands by and watches you, while you are trying to defend the clerics on white - alone.
So, after playing this "challenge" more often i was finally able to collect enough Linu's Favor to buy me an offhand. I have stopped counting those encounters but i would guess i played about 30-40 of them now and just after i bought my offhand yesterday, i decided for myself, that i will likely not bother with tiamat…
Oh, i am so used to the unrewarding experience of killing dragons in this game, that in fact i never noticed it's that MANY dragon hoard coins you can get in the well of dragons :D Anyway, when dragons are up in WoD and a bazillion of players hunts them as fast as possible, it feels to me like watching a flip-book. The lag…
Well, i wittnessed 6 attempts on this "challenge" now. Everytime i ended up with 25 random people who rarely had a higher gearscore than mine (which is about 16.6k). We lost all battles. Since i have not been playing this encounter often, i am only able to give some first impressions. First of all: The encounter feels…