Just played two hours with my characters on the preview... man my 30k paladin was just trash constantly running out of divinity in avernus/vallenhas, my GF (25k) got overwhelmed in River District by trash mobs... i really don't feel interested enough if that comes up into to live server.
So far after the all turmoil caused by their "subtle"; sorry roguish patch... no developer has come here to make things clear for all players that - i think - deserve some explanation. Lame.
So far nothing changed... couldn't get the gate key from expeditions, and sometimes have to drop the quest and start all over again, and also fails. how nice just because i have my day off.
Actually i feel i have the same kind of problem... my pally has all the offensive caps capped, despite CA, and even mobs in sharandar can deflect my damage from bane easily. Let us know with something is really wrong with Bane.
Also something happened to me right now... i was afk for 10min and got disconnected for being idle, ok for that. But now i'm not able to even reconnect to join the game. Launcher takes forever to even log in, and still receiving the "timedout" message
Right now i can't even loggin into my account, and when i can it says: "Timedout" or i got disconnected after 97% of loading screen before entering in the game.
It's a shame that the combat tree doesn't have a real good purpose applied. In theory it should be a nice two swords masterblade or something. If everything worked correctly we would have more distinctive players and a nice variety of builds instead of same ones hanging around. However it's nice thou the Archer tree got…