They were able to fix mine through the ticket system, so hopefully everyone is having luck getting it fixed and make sure you open a ticket vs just posting here. GL all. Nem
Big problem with Cryptic content is that it is level focused where UGC can be completed again regardless of level and the combat actually changes over the levels. Many quest that are easy at level 10 can be down right painful at higher levels. The same quest could play completely different depending on the levels you play…
It would be great if they tracked the UGC you have played. Rewards for playing 10, 25, 50, and so on, different UGC then becomes an option. An indicator (much like the 'Qualifies for rewards') that allows the player to know if they played the quest before or not. It would allow them to keep people from completing the same…
Weapons, besides those characters can use, such as crossbows, spears, halberds, pikes, etc. (would tie in nicely with being able to view the weapon a mob/npc will use in previewing them) More armor and clothing pieces for customizing NPCs and Encounters. If it's in the monster manuals, it needs to make its way here. More…