Aren't there two non divinity skills that increase aggro for tank paragons? Also you can use sacred weapon plus passive for increased aggro. I wouldn't take more than 1 divinity skills for aggro, but I typically play the healing path in groups. Mostly because every pug I run the cleric is a arbiter lol
Store bought A-10 desktop which doesn't even have dedicated graphics. Come at me 😂 I'll upgrade one day, nothing I play on PC atm has high requirements, and NW, STO don't take much to run well. Even my A-10 can play medium-high at 30 fps
Healdin is fun so far but divinity is in a bad place...well 'll see how it is at 60+ when I have more options such as reduce cost passive plus power circle, or sacred weapon for Regen. Honesty double the current Regen in combat would be nice, takes atm 2x the time of a normal encounter to gain 220 for smite...like 60 secs
Thanks for the feedback. I do think I'll have more options by 60 ish and will see how it plays then. :3 also looking forward to the healer path reduce cost to smite/bane. Makes em do 50% dmg at 1/3 Rd cost