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  • > @kreatyve said: > The problem wasn't that the bondings are too strong. It's that they have way outweighed anything else so much that there is no point in using a companion without them. To bring everything else up to the point where bondings are would cause even more balancing issues than are already in the game. The…
  • > @oria1 said: > To add another prospective. We can understand that players will choose the the way that brings them the most benefits. That's a given tho what really is a "benefit" may vary. We also know, since the dev said it that the bondings aren't nerfed due to excessive stat share. So the change is not about bonding…
  • > @treesclimber said: > You guys keep Saying the same thing "we'll have the same amount of stats with r14 enchants", this nerf was not to address the big amount of stats a player can get, it was to address the capacity of bondings when compared to other runestones. Powercreep by all the things, specially power share should…
  • > @noworries#8859 said: > Bonding runestones were not adjusted due to power creep. They were adjusted due to being so far out of line with the rest of runestones/companions. It was something on our radar for a long time, and where it may have been easier to accept if it had happened sooner, it still needed to happen. > >…
  • > @strathkin said: > Ya, who is to say that after most of us get back to BIS that they won't find bonding and enchantments in need of another nerf? This fear will prevent spending by anybody other than those with money to burn. No player should have this fear, the bonding nerf should be completely reversed and powersharing…
  • > @tgwolf said: > Players using and pushing for bonding nerfs who say they are op should maybe unequip them and use something else. Let the rest of us enjoy our hard work of ranking them up. > > See, and this is the hilarious part here, you and people like you are under the impression that there are more than a handful of…
  • > @tgwolf said: > Even having back the 100% uptime, I still dont know what to think about cryptic intentions with this. > > If you wanna reduce the gap between augment and bonding companions, the logical step is to buff augment, not nerf bondings; specially when the game difficulty for the last year has been adjusted to…
  • > @mamalion1234 said: > Here are the results from preview server to see what will happen after the proposed changes on bondings runestones and the interaction with power share. > Here is my dc with 37904 base power with rank 12 enchants : > > > > > > > > The target with his base power: > > > > > > > The target with his…
  • > @tom#6998 said: > @tom#6998 > So, what is the biggest factor now? The meta shifted from crits to power stacking for a reason. Power is plentiful in any high tier dungeon, the new enchants are literally dependent on power, and it's the only uncapped multiplier in the game. > It's you who's ignoring the facts, mate. The…
  • > @mamalion1234 said: > Bonding has 30 duration seconds on preview while tooltip says is 15 seconds. > In top of that it refreshes .( sorry i cant upload a video low upload)> maybe they just haven't updated the preview server yet but in my opinion the nerf in stats is more than enough, leave the 30 seconds time and the…
  • > @strathkin said: > > @strathkin said: > > > I think many people NEED to get on PREVIEW and see where the DPS is on DRAGON verses PREVIEW on the same DUNGEON especially as they 'rework' the recently announced changes to Bondings. > > > > > > I think that will have many see the changes aren't as severe as they…
  • > @strathkin said: > I think many people NEED to get on PREVIEW and see where the DPS is on DRAGON verses PREVIEW on the same DUNGEON especially as they 'rework' the recently announced changes to Bondings. > > I think that will have many see the changes aren't as severe as they feared. Keeping the uptime at almost 100%…
  • > @oria1 said: > I am not understanding your wording. Are you asking why Bonding Runestones are an issue but other bonuses that give more are not? If that's the case this would be the same answer that Robert gave in the video. Bonding runestones had a spike that needed to be toned down to bring it in line with the other…
  • > @mat44444 said: > Hi > > > muckingfuppet > > The fact that bonding got reduced forces player to rearrange all of their stats to balance their builds a new - keep some enchants, replace some - time effort grind - done once now required to do again to get the stats built the way you want because the bonding design is…
  • > @ambisinisterr said: > a . Why don't we bring the others to par? > > I already answered this: If the major concern for the upcoming changes are because "bondings are the only runestone that end game players use," why nerf them? Why not just buff the other runestones instead to make them viable options for players. > >…
  • > @aelfgarmt said: > While I think most people can agree that Bonding Runestones are overpowered, it also cannot be denied that people have either paid real money or huge amounts of time to get these, and they have been in the game like this for a long time. They do need adjusting, but considering the time and money put…
  • > @wickedduck22#9795 said: > In regard to the Power share with bondings, Calm down, let's see how it will be first now that the bonding got reduced they won't give as much just wait and see today on preview how much power we will get doubt you will be able to reach 250-280k anytime soon. The power sharing is what made AC…
  • > @gabrieldourden said: > Honestly before touching bondings I would remove double-dipping into power sharing. > At that point we could test how different parties perform in dungeons, especially FBI-MSP-TONG and provide feedback about general performance and impact on OP and DC effectiveness. > My guess is that at that…
  • > @zacoria1405 said: > Not sure if the devs really take any notice of these posts but I thought I'd inform them of what has happened since yesterdays announcement in our alliance. I'm a guild leader of a gh20 and we have another 8 gh20's in our alliance along with 4 other guilds in the high teens. > All the leaders are…
  • > @darkstarrfoff said: > basicly is, bondings buff stays 15secs up and has a 30secs cd after the fisrt click when bonding icon appears, basicly 15secs after the icon disspears, but bondings still BIS runes for companions, > > > > They reconsidered, now it's going to be "100% uptime" (details tbd). I just remember…
  • > @dashmatrix#9673 said: > &gt; @muckingfuppet said:<br /> > &gt; I've stuck with this game for years through thick and thin but if bondings are nerfed in shape way or form then I'm out, not all of us run with super mega groups that can kill bosses in seconds, I've put thousands of pounds into getting my character to where…
  • bonding stones don't need to be touched at all, a very easy fix to this whole problem is to make it so your companions don't receive any buffs at all from any outside source which will stop the massive stat bonuses this way it doesn't hurt the group's that are not silly over powered or the player that plays solo most of…