I have to agree here. The rarity of a title is only of value to companies when it involves players being logged in and spending time trying to acquire it.
I for one am invested in my character. I've spent plenty of time and energy in leveling him up, and I don't want to have to go through all of that again anytime soon. Like the guy above, I am not an exploiter, nor do I feel that the exploiters have affected me in any way. The "wipe" crowd, however, are a direct threat to…
Can anyone provide a movie showing how to get up to the Cathedral of Madness (Chasm) scrying stone? I've tried using the rocks on both side of the house, but have yet to successfully jump to the roof, with or without a mount.
QFT. For those of us who actually care about things like story, etc., it is particularly grating that we almost inevitably have to run skirmishes and dungeons before their appropriate time in the story arc, or risk not running them at all.
This. The Secret World is an excellent alternate example - all patches, events, etc. are targeted around normal office hours for Oslo. Kinda sucked for those of us in the Pacific timezone, for example, but it made perfect sense.
I've been seeing a lot of CWs using Ice Storm (the big icy AOE, with push back), which in my opinion has no real place in dungeon runs. Singularity is much better suited for AOE purposes, and it groups the mobs together into one pile rather than throwing them around the room. I also avoid using Repel in dungeons, and try…
Thanks for all the advice. I took a fresh look at my spells and developed some new tactics that seem to work a lot better. I had to team up with a rogue to do the Doomguide bit, but I was able to move on to the DC quest line on my own (plus tanky companion). One thing I've (finally) learned was the value of the "choke"…
I'm currently level 25 and getting my butt handed to me in the Graveyard, specifically when dealing with groups of mobs that include summoners - I'm getting overrun quickly, even with my tanky companion. Any suggestions?