I would think using shadow slip for a short burst and being invisible would allow a dodge and say you slip across half the board you could get into better position. I don't think a true stelth like a TR is needed but I have played against SWs with ambush rings in pvp and they were a challenge...
I am not saying by gear I am saying by percentile kills.. So a level 60 who dabbles in pvp could end up fighting a level 30 who is moving up and dominating... Still using the same player pool. Have you tried to queue in the lower ranks lately? My cw level ~50 still waits a while.. > 20 mins. There is more to the game to do…
There seem to be a lot of great suggestions to fix PVP. I would like to throw my own suggestion out there and see if it sticks. The game is already tracking your PVP stats in the PVP campaign and if you check out the leader board you can see where you rank. Perhaps it is really only the queuing process that needs to be…