elve you're comparing apples to oranges first, this is an rpg, where you're somewhat expected to make a character and then continue to progress with him, even with subs / alts you still progress those individual characters with significant time input and character growth, unlike both of those games where in their match…
I'm aware of the classes supposedly in the code but not available on release and the ability to add classes after release the problem is the game will be largely judged on its release content once the public at large give it a once over, read a review or 2 and decide not to play it because it feels "incomplete" or it…
I have read all about how they chose these 5 classes to attempt to fill all roles, but I think they've left out some very important aspects of gameplay. from a traditional MMO viewpoint: 1. as far as i can tell there's no physical ranged class, no ranger / archer / marksman what-have-you (I think this alone will dissuade a…