Latest updates - after a while, I finally found some time to further work on this quest. It was previously requested that the chapter needed some 'boss' encounters: 1. Added 'Dreadskull Keeper' encounter at the end of the first map 2. Added 'The Claw' encounter on the third map 3. Improved enemy patrol pathing 4. Changed…
Thank you all for your suggestions and feedback (in this thread, in-game or in other threads). They are seriously taken into consideration when it comes to improving this quest and future quests (we all learn from our mistakes, right?). Today I managed to update the quest and publish the updated version. As suggested, all…
Great quest you have there, Sean. I reviewed in-game and on the quests' thread - http://nw-forum.perfectworld.com/showthread.php?226942-Into-the-Mind-s-Eye-Chapter-1-The-Ruins-of-Webcrag&p=3171361&viewfull=1#post3171361 The quest I'd like to trade is called Path to the Underworld. It is the first chapter of the Ignum…
I am very impressed by the quality offered by this quest. From the beginning to end, everything is top notch. It is a breath of fresh air to see a quest where you have to figure your way in or out of an area. The castle rocks took me a while to find, but that was okay. The forest setting was well chosen, although it could…
So I will post again in this thread, rather than editing my previous post. First of all, the map design and layout is simply outstanding. The fact that it is all hand-made makes it even better. There are some problems with the joints between two ground tiles aren't perfect and you can see some "cracks" there. I'm sure that…
Good luck with your experiment. In my experience so far, you gain around 1 level every 2 quests. Of course, this depends on the number of encounters and length, but that's my estimation. My quest is called Path to the Underworld and it is the first chapter of the Ignum campaign. Short code: NW-DA4N8EOZD Handle: @krtr Good…
I would recommend a system where you can upvote or downvote reviews. The reviews in-game are much like comments on Youtube, given their length. So a similar system where you can either downvote or "Report as Spam" would be great. However, that doesn't mean that we should forget about the fact that the current reward system…
Played, rated in-game. The start of the quest is well made. With the mercenaries appearing in that house, I thought that a fight would start right then and there. There is a lot of effort put into the details and the decorating of the rooms. You also found a way to use the terrain to the advantage of the monsters (in the…
Played and rated in-game. It is both a serious quest and one with humor. I liked the references to various...other fantasy works. Pyke was the best character, even if he had only a few things to say. Stebs is portraited as a powerful Spellthief and rightfully so, since he appears to be able to fight lots and lots of…
Played, rated and reviewed in-game. Wall of text below. Let's talk details. There are quite a lot of things to talk about. But before that, I must say that I liked the idea of an escort mission and the fact that you have to face dangers along the way. It is a very combat-intense map. I played a level 25 Control Wizard and…
Played, rated and reviewed in-game. Now it's time for some details. First of all the setting and the storyline are great. I honestly have nothing else to say about the story or the environments other than they are well made and fit the atmosphere and theme. The conversation with the Dwarf has its fair share of humor mixed…
Played the quest and rated it. Anyway, this quest has some of the most intense combat I've seen in a Foundry mission. It is primarily a fighting quest. Some encounters are very, very difficult. I played as a level 25 Control Wizard with a rank 13 Healer companion. If it wasn't for my companion, I would have died so many…
Played and rated in-game. It was an enjoyable dungeon crawling quest. In a world where you see demons and undead everywhere, Kobolds become a more interesting challenge. It was really nice seeing a simple concept turn into a quest. I played as a level 24 Control Wizard with a rank 13 Healer companion. Most of the fights…
Played A Birthday Affair. There are some strong points of this quest that I will mention them below. The dialogue, the atmosphere and the map layout are well made. I don't recall seeing any typos, the quest texts were very clear - blue text and yellow text. The paragraphs were well organized. In some cases there was the…
Played the Slig Caves quest (later today I'm also going to play the continuation). I played as a level 22 Control Wizard with a rank 10 Healer companion. Some encounters were easier and simple, while others were surprisingly intense. I feel that there is a very good balance between difficulties when it comes to normal…
Played it, rated it. All in all it was an impressive quest. The part that I liked the most was the start of the adventure, that very atmospheric search for a way into the tombs. Rain, thunder...excellent. First of all I played as a level 22 Control Wizard with a rank 10 Healer companion. The encounters were difficult, but…
I'm sorry to hear about the update getting stuck on the server. If those issues were already fixed, then I have little to complain about the quest itself. I will give it another try today (and with other occasions since I enjoyed it overall - and I'm also curious to see the continuation of the story).
Reviewed and rated in-game. But since I cannot write too much in there, I will post the complete review in here. The map starts off with a trip to an inn where you meet this ex-sailor. The trip to the dungeon's entrance was relatively easy to find (I usually don't look on the map or press Z - just to add more to the…
I played this quest 5 minutes ago solo (with a companion) and I must say I was rather impressed. The idea of a ghost castle is not bad. The interior and decorations are well made, although most of the fights take place in corridors, rather than rooms. The placing of enemies is pretty smart, especially the ones who attack…
Post reserved for Patch Notes Chapter 1 - Path to the Underworld NW-DA4N8EOZD v1.1 (9th May 2013)* Fixed some typos in dialogues * Fixed "Bundle of Lumber" appearing before starting optional quest * Changed the way background music and sounds are placed (this is a temporary change-until the sound bug is fixed) * The "Drow…
Ignum Chapter 1 - Path to the Underworld NW-DA4N8EOZD Handle @krtr I am curious to see how fast can one level up to 60 by only doing Foundry missions. It is an interesting objective you have there (but not an easy task).