Bug: Valorous Strike The visual effect on the yellow "swing" and the movement of the mace and sound do not appear to be lined up correctly. Looks like the yellow swing hits before the mace moves.
Spirals999 - like many others, I appreciate your honesty. I do believe that many of us get where you are coming from (as an individual and as an employee of Cryptic). One of my real world job aspects is in sorting out metrics and data for parts of my organisation that are not performing well, and I have a passion for the…
What do you feel The Foundry does right? What feels good to you and what do you have fun doing? Why are you glad The Foundry was implemented in Neverwinter? The general UI is intuitive, easy to get started with and the storyboards are simple to use. It doesn't take a lot of work to get a functional foundry mission…
Next character through- Respawn point in the tunnel faces backwards. Since the cave looks similar, I ended up running back to the entrance a number of times on re-spawn. I got stuck and couldn't find a way through the upper tunnels. I found a faded scroll that I couldn't read and the side-quest farm area, and that's as far…
Hi, Nice use of effects in the village, it has a good feel about it. I'd suggest some form of interaction animation for the Glow Wine and the Chestnuts - especially since it's a long duration interaction where you stand doing nothing. In the tunnel, I got knocked off the 'bridge' where the fireplace is, and was then stuck…