Considering that the Earthen Kite Shield (Transmuted to Deathnell Shield) has the same nerfed stats but CAN'T be refined nor shows the refinement progression (right click doesn't shows the refinement option, the description shows no refinement points nor progress and the icon lacks the refinement bar under it)
Is anything actually useful? Probably not even the transmute is useful unless you want to lose 4 million RP on the next necklace change. I have yet to see someone wearing the Dragonborn wings.
Protector's Garden was a special site with all the services that required an special pass obtained during the jubilee, I think that VIPs can now get in freely.
Some modules ago, set bonuses were removed from the game because they were too powerful and everybody would wear the same things. Later the developers added themed sets that would just add "small" bonuses for being complete as an incentive. Tripping another time on the same stone is terribly messed. A hint to the…
Though I really enjoy the reduction costs of the transmutes, we really need a way to preserve the actual item. Chosing between a three million RP loss or an exclusive unique item like the Caturday's Cape or the Diabolical Cloak (SW Quest) is terrible.
Ok, sorry. I've updated with a translation. Ok, I'll send you a note with my handle (I think that I should have gotten a different handle). [Forum is giving me an error, so my handle is @pronmancer]
Buenos días me gustaría pasar a formar parte de la guild. Llevo bastante tiempo pero no he estado nunca en ninguna guild y no se como va ni que puedo ofrecer. Juego un personaje de cada clase por lo que tendrían que decirme con que clase entrar. -------------------------------- Good day I would like to become part of the…
I hope that they also change the companions upgrade AD sink or add companion tokens to the vault so that we can slowly upgrade the already bound companions. After reducing the prices of the marks of potency in the Wondrous B. I was expecting some other changes on it before the tradebar changes.
You could also try the Warlock pack and the "Hood of Fate" that works with all classes. Though that needs a non-free transmute. (Cloak is also a classless, but the pact blade and grimoire are warlock only) Getting the Erinyes of Belial on all your charactes might make it worth as it grants +5% Crit Severity (Crit Damage)…
I would prefer Kobold considering that they could have half the job done using the current Kobolds model and their animations. Would choose Aasimar from the current choices, because the game would be rather "unkind" to Genasi and Warforged.
Seeing the Oathbound Pally animations, I'm almost sure that we are getting Avenging Pally and the Oath of Vengeance as paragon path for both. It will have some new attacks like: -Hidden Golden Greatswords, the pally moves a step back and magic greatswords are summoned and thrown against his enemies. -Gate of Heavenly Fire,…
Unlike most other classes, I'm almost sure that the rogue requires more RP than the other classes because his offhand is more relevant when calculating damage. Though its currently so powerful as a class that it may not be required.
When mod 2 started, the drop rate was good and most people could get it easily in less than a month. It was halfway through it when they changed the droprate and screwed every player/character after that. I still remember all the topics complaining about it in the following weeks after that patch saying that they got two…
That's someone rolling the min/max array - "8/10/10/13/13/18" with an heroism potion and fate (or campfire but probably not both), he also has all the possible elixirs, potions and an ioun stone due to his gs being lower than it should. That particular array only grants you 72 points at level 1 (+2 if human +4 if other),…
An early quest*) at level 16 grants you one "common" companion of your choice , but you can buy one for a couple of gold when you start the game (if you do, you might not get enough money to buy a horse at Lv20, but if you got a PCGamer Beta key, you might start with the horse). *The quest is automatically given to you at…
"We've been told that some people wanted to be an archer but we only have equippable quivers, so raise your hands and we'll bring you bows when they are released".
They might want to put the Dragon Magic Sorceror in the game and keep it fire based, because including the Wild Magic Sorceror would be somewhat strange. (PH2 has those two, while Arcane Book has the Lightning and Cosmic Sorc versions)
I would go with Minsc (and Boo), Jan Jansen, Aerie and Deekin as it will be easy to keep them from bashing each other... as long as Minsc can safely keep Boo from Jan. -Minsc and myself as the front line -Deekin as mid range support and extra melee. -Jan as mid range rogue attacks and long range wizardry. -Aerie as backrow…
There have been a lot of threads with the same questions... all of them were mentioning VAT, how other developers take themselves the tax, why is that tax being used when the billing information is from an European country (I think it was from Germany)... I don't even know if there was some final answer about it.
The problem with achievements is: -Beat super secret boss in a 1990 game; obtain super secret sword. -Beat super secret boss in a game with achievements; obtain achievement, the super secret sword is unlocked in the shop and you can buy it for 50$. So unless they give some actual extra Astral Diamonds, Celestial/Ardent…
In my case: -Blocking negates the damage of the basic attacks though you can see the damage numbers of those attacks. -When blocking the Special AoE Attacks (the ones with red zones) you will negate the possible knockback of the attack, your block gauge will take between 50%-100% of the attack damage and you will receive…
Sadly, I was stating the obvious from the usual player-developer relationship; I said neither possitive nor negative things about the game, but your overreaction pretty much ends with any hopes of non-zealous disscussion. BTW, the objective of a beta is to go bug hunting and review the game status based on the community…