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What is the Arc Client?
Install Arc

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  • My top 3: 1 - separate PVE and PVP gear entirely 2 - dedicated PVP paragon 3 - Put current PVP into temporary quasi-maintenance mode (do above and resolve issues only) and start design/work on a PVP mode that PVE players might be encouraged to enjoy that also fits in with the world narrative. Example:
  • Going to go back and answer this question: If you do not play PvP, what do you feel it would take to get you to try it out for a bit? I have zero interest in spending time on anything in this game that: a) Doesn't advance my account in some way with a heavy preference for things that are useful to every toon on my account…
  • @trgluestickz I'm not making a point - I'm trying to understand. I'll take a closer look upstream at your suggestions. I imagine there are some players who relish PVP as a chance to show off the hard work they've done in PVE. For those people I assume the idea of separating PVE from PVP is anathema. I'm curious how common…
  • @"abn173d2003#3683" So I understand that PVE and PVP characters are one and the same today - what I am asking is - if that was no longer true - would you still be interested in PVP. And perhaps since you touched on it, what if the PVP mechanics were different (say, different abilities altogether)
  • @trgluestickz yeah I get that - that's why I asked: how Important is that to you? As in, If your PVP character had to be totally separate from your PVE character is that just totally uninteresting? I am not in any way attempting to imply your feelings on the matter one way or the other are wrong.
  • @"abn173d2003#3683" Curious - how important do you feel it is for PVP to involve your PVE character? Is this generally a thing?
  • Feedback Overview (short description of the proposed feedback) I have a suggestion for PVP either as a separate game or (preferred IMO) as a replacement or alternative to current PVP. Feedback Goal (what this feedback would target and accomplish) Provide a new PVP experience that is fun for everyone and might even bring in…
  • Parsimony is always good but is usually harder to do. Even the last paragraph of the above post can be simplified to "I'd prefer a succinct summary of ideas with exposition in spoiler tags". I'm not the editorial police just asking y'all to think about this.
  • 1) Perhaps impose a word count maximum 2) Have one thread for posting ideas and a second or multiple threads for discussing them "Popular Voting and Influence - Discussion" One idea per post in the idea thread. Close the idea thread at same cadence, let the discussions continue. 3) Provide clearer guidance to posters such…
  • I don't play foundry because: 1. The rewards are garbage. Until they allow for excellent rewards (think Dread Ring daily lair quality) to be in those end chests - forget it. Every foundry quest should allow that scale of reward for the first time played only. Foundry should allow for profession nodes as well with limits -…
  • Can we please get this fixed? This is highly irritating to say the least and should be a straightforward fix.
  • Sure. But now they have some evidence that there is support for a wider solution. May have an impact, even if they half-*** a fix the first time around.
  • 400 dollars in, three 40s, and frankly, anything LESS than a full wipe or something equally comprehensive, will leave me pretty disappointed in Cryptic. Shut the game down, fix the exploits, wipe everything.
  • I support a full wipe of the servers and a restart with refunded ad and zen, and this is with three 40s and a 10 and over $400.00 spent. People are handing out Cats (900k ad) for free in the trade channel on Dragon, it's over and irrecoverable.
  • In my experience, and I am by no means the best Tank player in the world, it is often more trouble than it is worth to try and hold threat, unless you're fighting a Dungeon boss or one of the larger mobs. Where I try and bring value to the team is with the Damage Resistance debuffs (Tide of Iron and Marking), coupled with…