Even in the first days of the first edition of D&D--for some Chainmail--there were times when, usually some thief, because of alignment would turn on one or more players in the group and kick his/her butt or kill them in their sleep. Of course that's what people got for grouping with a Chaotic Evil thief. So, what this…
Monk...Frair Tuck, most dangerous swordsman in Sherwood, and he was a cleric, so to speak. I seem to remember him using a turkey leg as well. And, Gandolf used an elevn sword.
Chainmail--still have the original booklet; D&D the year it came out [I know, sad]; Miniature Starships programmed with the original TSR Model 1--first computers back in the 70s were a joke; Warcraft when it was free online--before, long before, it became World of Warcraft; some MUDs; Runescape, SWG, WoW, STO, Rift, Aion,…
This not WoW, RIFT, or anything like several other clone games. It is played differently and whether you level to max in less than one day or over the couse of...weeks...does not matter. It is attitudes like the OP that continue to get in the way of my fun no matter what game is played, because no matter what game is…
Well, the Dungeons & Dragons Online DDD didn't work, nor the Generic DDD, Generic Safe Mode DDD loads, but not in 3D like STO and TSW do. I am using the IR glasses, not the red and blue.