Today I got my second orb from Prospectors in Ice Pass. Came a few minutes after it started and left before it ended (for pvp encounter). Guess I was lucky).
1. Constantly change maps until you enter an instance with raid the raiders or remorahaz in Pass. 2. Check the timer. If its less than 10 min, it's no use anyway. 3. Max damage setup (artifacts, powers). 4. Pray to God. 5. PROFIT. I got 2 gloves for my CW. For the first one did like 20 runs.
2 questions remain unanswered in this thread and the wiki: 1) how does it work for CW's? (they don't make swings). Does it work with only at-wills, or encounters and daylies too? 2) can it be removed like regular enchants? What's the cost?
Hi everyone! I have a problem. I have a man-at-arms companion, which I upgraded to max level. he has a sword knot slot. But when I put a sword knot in it, it doesn't change his stats. Also, the sword knot is below my level (I'm 60 CW). The same thing for my cleric. The icon looks red on her and doesn't addd stats. Is this…
Agree with the OP. I've made it to lvl 26 already and haven't been to dungeon once. Stupid queue system need to be rethought, otherwise not only end-game chars will quit but also new players who will know that.