No, henchman and companions in NWN1 and 2 served the same function as they did in BG and BG2. As party members. When you were tactically moving your party members into position and queueing up abilities in a paused game. This game is not an infinity engine game, nor is it a top-down, party-controlling RPG. It's an MMO.…
Don't mean to necro the thread, but I have to throw my two cents in, especially after some long-winded discussion about Companions in the game with a good friend of mine. It seems like a lot of the information I've been getting about companion effectiveness relates to people actually playing by themselves or questing.…